Yup.

How about we get a dedicated PvP team to start hotfixing the game and gain peoples trust.

AoE CC is too much, you're getting silenced and stunned when you're visually miles away from the CC beam. AoE CC width is just too wide and not fun. Start narrowing down those hitboxes.

Chain CC is too much. 6 to 8 seconds of CC, uncoordinated, is just sleeper/boring, whether you're doing it or you're getting received, it doesn't feel good.

AST gets their aoe CC removed as soon as they become top contenders but WHM still keeps Polymorph and American sized wide stun beam. Tone Deaf.

BLM can wreck havoc from miles away without being punished. Tone Deaf.

Paladin Guardian being exploited used as people use heal in the middle of combat or capture objectives. Working as intended? Tone Deaf.

No diminishing returns for CC. Tone Deaf.

Silence literally silencing your Cleanse. Tone Deaf.

Fix core mechanics and get rid of job favouritism. It's getting boring now.

You've given WHM so much under the hood power it's disgusting, crazy wide CC, Polymorph denying LBs.

The fact that EVERY healer heal takes priority over LBs, so that means they can deny a MNK, MCH, NIN or RDM kill shots when used at the same time or within half a second after that.


Say you care, every action so far says you don't.


6.2 will fix it I say as I inhale on some copium.