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  1. #1
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Choc View Post
    Well you probably shouldnt be buffing before behests. The are insanely easy to do solo, having 8 people on those people are unlikely to even fall below 80% hp, so its kind of a waste of time also the buffs dont help all that much and only last 5 mins.

    But the death "penalty" currently is nowhere near enough. You get reduced stats and hp for a couple minutes, not really anything to worry about unless you have everyone weakened, which still doesnt matter too much since it may already be almost off by the time you get back to where you died. Yoshi mentioned "death porting" as a big reason he wants to change this, as people should not be intentionally dying. Weaknesses or status reductions dont do anything for that although he mentioned they might make return cost 0 anima. Still it proves the fact that nobody cares at all about dying.

    SP penalty doesnt need to be anything drastic, something like 1,000 sp would encourage people not to die as every little bit helps, but thats really only a few kills anyway. Unless your chain dying I dont see how that would handicap anyone. If they fixed our economy I could see some sort of money sink as another viable option though.
    I mostly agree with the rest of your post, but the bolded line is ridiculous. It is always more beneficial to have buffs than to not have buffs. And if I'm telling people I'm buffing (and it's not useless, especially when you're fighting in behests that are equal to or greater than your level), there is no excuse for people to rush in like an idiot. I've got a level 27 Conjurer that's been doing Behests at Nanawa Mines. It's quite common for people to lose 25% of their HP in one hit (or one set of hits from a group of mobs), and I find myself having to heal quite a bit. But none of that changes the fact that even when I tell people I'm going to buff, they run in stupidly anyway... which they shouldn't be doing.
    (0)

  2. #2
    Player
    Choc's Avatar
    Join Date
    Mar 2011
    Posts
    68
    Character
    Choc Semnal
    World
    Cactuar
    Main Class
    Carpenter Lv 22
    Quote Originally Posted by Kaedan View Post
    I mostly agree with the rest of your post, but the bolded line is ridiculous. It is always more beneficial to have buffs than to not have buffs. And if I'm telling people I'm buffing (and it's not useless, especially when you're fighting in behests that are equal to or greater than your level), there is no excuse for people to rush in like an idiot. I've got a level 27 Conjurer that's been doing Behests at Nanawa Mines. It's quite common for people to lose 25% of their HP in one hit (or one set of hits from a group of mobs), and I find myself having to heal quite a bit. But none of that changes the fact that even when I tell people I'm going to buff, they run in stupidly anyway... which they shouldn't be doing.
    If buffs lasted longer than 5 minutes max I would agree, but behest mobs usually die in 2 seconds. I dont think ive ever been in a group that had trouble with one except for the first month the game was out. On something like 4-5 star leves that are very difficult then I buff but behests....no.
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