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  1. #41
    Player
    Mordred_Kishi's Avatar
    Join Date
    Jul 2022
    Location
    Limsa
    Posts
    28
    Character
    Tyata Clawfist
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AscendentBlue View Post
    I ran into a similar problem around 12 months ago. Finally managed to pin it down via Resource Monitor. Seems that when the problem occurred there was a service that would max out the activity on my SSD, creating a system bottleneck. Once the offending service was stopped the problem went away.
    It may be worth keeping resource monitor open whilst running this character to see if anything similar happens.
    I've forgotten the name of the service that caused the issue (sorry).
    sall good! Thanks for giving the advice that helped sove the same issue for you. My problem happened to be a windows scheduler related issue and the fix was to restrict the game to the P-cores (new 12th gen intel thing) and not let the game go onto any e-cores.
    (1)

  2. #42
    Player
    Kakurady's Avatar
    Join Date
    Mar 2021
    Posts
    91
    Character
    Mango Durango
    World
    Malboro
    Main Class
    Alchemist Lv 92
    Quote Originally Posted by Mordred_Kishi View Post
    I found the solution. The issue was the windows scheduler, when doing its normal thing and shuffling the processes around the cores, shuffled the game to one of the efficiency cores the new Intel cpus have. When it would shuffle if to an E-core, it would immediately move it back to a p-core. The e-cores are clocked considerably lower than the p-cores which explains the sudden frame drop and return to normal. I set the affinity for the game process to only use p-cores so the game could never be moved to an E-core, and bam! problem solved. I want to thank everyone who gave their input and tried to help me fix the problem, ya'll are awesome! I know i butted heads with 1 particular person and that was probably an unsightly thing to read, so I thank you for still trying regardless of that fact. Have a great adventure!
    Heterogenous cores is not unusual on mobile, but it coming to desktop CPUs is going to make a lot of games behave strangely.

    I admit, when you said the game stuttered, I could not associate that with CPU migration.

    We are going to see more of this in the future, for sure.
    (0)

  3. #43
    Player
    Mordred_Kishi's Avatar
    Join Date
    Jul 2022
    Location
    Limsa
    Posts
    28
    Character
    Tyata Clawfist
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kakurady View Post
    Heterogenous cores is not unusual on mobile, but it coming to desktop CPUs is going to make a lot of games behave strangely.

    I admit, when you said the game stuttered, I could not associate that with CPU migration.

    We are going to see more of this in the future, for sure.
    Ya. the fact it causes issues with ff14 is both hilarious....and expected? considering everything else that causes problems with the game. at least the fix is super easy and not super technical. Though with these 12th gen being out for so long you think SE would have figured this out, espcecially since all future intel cpus will be heterogeneous
    (1)
    Last edited by Mordred_Kishi; 07-24-2022 at 03:29 PM.

  4. #44
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Mordred_Kishi View Post
    sall good! Thanks for giving the advice that helped sove the same issue for you. My problem happened to be a windows scheduler related issue and the fix was to restrict the game to the P-cores (new 12th gen intel thing) and not let the game go onto any e-cores.
    Ah! I have been having the exact same issue 12900k/3080/Samsung 980NVME

    I might try and see if it fixes it for me too.

    Edit: Locking FFXIV's affinity to the performance cores has fixed the issue. Yay.
    (2)
    Last edited by Shibi; 07-24-2022 at 10:13 PM.
    やはり、お前は……笑顔が……イイ

  5. #45
    Player
    Wanzzo's Avatar
    Join Date
    Jan 2016
    Location
    Golmore Jungle
    Posts
    397
    Character
    Nadia Frostwind
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Mordred_Kishi View Post
    I found the solution. The issue was the windows scheduler, when doing its normal thing and shuffling the processes around the cores, shuffled the game to one of the efficiency cores the new Intel cpus have. When it would shuffle if to an E-core, it would immediately move it back to a p-core. The e-cores are clocked considerably lower than the p-cores which explains the sudden frame drop and return to normal. I set the affinity for the game process to only use p-cores so the game could never be moved to an E-core, and bam! problem solved. I want to thank everyone who gave their input and tried to help me fix the problem, ya'll are awesome! I know i butted heads with 1 particular person and that was probably an unsightly thing to read, so I thank you for still trying regardless of that fact. Have a great adventure!
    mental note: always go for AMD u.u
    (joking)

    I'm glad to see you found the solution!

    "The days ahead promisse little rest, I fear..." - RHUL, Y'shtola
    (0)
    Last edited by Wanzzo; 07-26-2022 at 01:38 AM.
    "Every soul you touch will remember your kindness" - TIA, G'raha

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