Quote Originally Posted by Molly_Millions View Post
You want me to come to your side and agree with you that it's a fantastic mechanic and that everyone should do it.
Not I don't.

As for the blinking issue, if the Windower team could create BlinkMeNot, I'm sure SE can too. I would actually like them to allow use to lock gear models on us anyway since I love the look of my entire BLM AF but I know full timing it is stupid.

Quote Originally Posted by Molly_Millions View Post
It's going to be one mannequin per class/job, and since you can't change classes in battle the mannequin's won't help.
Which was my point about introducing additional mannequins to provide gear swapping. Allow players to create sets without it counting against the players inventory, only allow gear swaps in active mode to happen from a mannequin, only allow X-amount of mannequins to allow players to gear swap, but not fine tune it to the point of Snapshot > Shot > Idle or whatever the three step set was RNG in XI.