i think ive com up with a solution that will benefit everyone. People that wanna gear swap go play f11 and people that don't just play ff14.
i think ive com up with a solution that will benefit everyone. People that wanna gear swap go play f11 and people that don't just play ff14.
Just saying something is stupid doesn't make it so. Gear swapping was a huge part of XI's game mechanics and part of what gave that game such a long life since there was always something to go after to make your character better even just a little bit. I'll give you it's not very realistic, but when i'm fighting a 30 foot dragon with a team of cat girls I'm pretty sure we've lost realism a long time ago.
Yep, not the same as 11, and I hope never will be. But being able to swap 1/2 gears for a specific spell is very plausible in the current system, and works really well. (Acc rings for sleep, etc)
I was hoping you would respond with someone reasonable and not stoop to realism as an argument.
Eorzea isn't real, Roegadyns are not in port towns, Chimerias aren't in sand dungeons, and Hippogryphs unfortunately are not running around my backyard (but god I wish they were). If your reasoning would have been it was unintentional exploit with the macro system as stated by SE, well, I would have asked for a link, but I wouldn't have had ground to disagree that the original intention was an absolute "no we shouldn't have been able to". I would have disagreed if they didn't think it was for the better, but that's an entirely different point.
It astounds me that people pull the RL card while at the same time playing a fantasy based video game. If you're going to halt your suspension at disbelief at changing a gear mid fight, you might also want to account for the fact that no one person could hold the amount of armor it takes for seven jobs, seven different weapons, accessories for all of that invisibly somewhere on their persons. Unless you would like to propose that we should only be able to carry invisibly what would reasonably fit in a small satchel.
Last edited by Tacotaru; 03-23-2012 at 12:31 AM. Reason: Separate wall-o-text
for the most part so far there isn't much gear that would be worth swapping to, stats don't work like they do in 11. Now i see some people wanna use af for the bonus now but don't wanna sacrifice stats. Thats like having you cake and eating it too which i don't really understand cause why would i want cake if i cant eat it. Is there a way to eat it without having it first..... anyways, for the most part i think that once your prepped for battle you have to commit to it, with some simple exceptions like we've said.
I said nothing of realism, I said it was ridiculous. Personally, it annoyed the crap out of me in XI when party members did it. I don't care if their doing so benefited me and the party, it was annoying as hell.I was hoping you would respond with someone reasonable and not stoop to realism as an argument. Eorzea isn't real, Roegadyns are not in port towns, Chimerias aren't in sand dungeons, and Hippogryphs unfortunately are not running around my backyard (but god I wish they were). If your reasoning would have been it was unintentional exploit with the macro system as stated by SE, well, I would have asked for a link, but I wouldn't have had ground to disagree that the original intention was an absolute "no we shouldn't have been able to". I would have disagreed if they didn't think it was for the better, but that's an entirely different point. It astounds me that people pull the RL card while at the same time playing a fantasy based video game. If you're going to halt your suspension at disbelief at changing a gear mid fight, you might also want to account for the fact that no one person could hold the amount of armor it takes for seven jobs, seven different weapons, accessories for all of that invisibly somewhere on their persons. Unless you would like to propose that we should only be able to carry invisibly what would reasonably fit in a small satchel.
I was hoping you would respond with someone reasonable and not stoop to realism as an argument. Eorzea isn't real, Roegadyns are not in port towns, Chimerias aren't in sand dungeons, and Hippogryphs unfortunately are not running around my backyard (but god I wish they were). If your reasoning would have been it was unintentional exploit with the macro system as stated by SE, well, I would have asked for a link, but I wouldn't have had ground to disagree that the original intention was an absolute "no we shouldn't have been able to". I would have disagreed if they didn't think it was for the better, but that's an entirely different point. It astounds me that people pull the RL card while at the same time playing a fantasy based video game. If you're going to halt your suspension at disbelief at changing a gear mid fight, you might also want to account for the fact that no one person could hold the amount of armor it takes for seven jobs, seven different weapons, accessories for all of that invisibly somewhere on their persons. Unless you would like to propose that we should only be able to carry invisibly what would reasonably fit in a small satchel.
Really?....lol I would love to say TL;DR, but I can't and I regret it.
Bards who full time in AF body are bad, it takes 2 seconds to swap to something 5x better.for the most part so far there isn't much gear that would be worth swapping to, stats don't work like they do in 11. Now i see some people wanna use af for the bonus now but don't wanna sacrifice stats. Thats like having you cake and eating it too which i don't really understand cause why would i want cake if i cant eat it. Is there a way to eat it without having it first..... anyways, for the most part i think that once your prepped for battle you have to commit to it, with some simple exceptions like we've said.
I have a lot of macro's now for gear swaps. (MACC Setup for sleeps, Crit potency setup for excruciate thundaga's, etc)
Last edited by Scarface; 03-23-2012 at 12:35 AM.
If something like gear swapping mid-battle were to be allowed, the game should be entirely built around it as a gameplay mechanic. This game is not and thus gear swapping would end up as a needless, sloppy mechanic that people are forced into because it's the "best" way to go about things.Just saying something is stupid doesn't make it so. Gear swapping was a huge part of XI's game mechanics and part of what gave that game such a long life since there was always something to go after to make your character better even just a little bit. I'll give you it's not very realistic, but when i'm fighting a 30 foot dragon with a team of cat girls I'm pretty sure we've lost realism a long time ago.
Personally I don't really like using macros as it is if I can help it, as such I'm focused on a lot of other things in the midst of battle. I don't want swapping my gear for every ability to be another one of those things. Between combos, positioning, buffs, managing TP/MP, occasional use of medicines and not dying there's enough going on in battle as it stands.
For a slower game or something turn-based sure, but this game is at the pace where something like swapping gear mid-battle would be more trouble than it's worth, especially for position heavy encounters like Ifrit.
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