I would much rather Analysis' effect on Chainsaw be something that can be used reliably, like a healing received debuff.
As things stand presently, the only reason you'd be using it is out of desperation.
I would much rather Analysis' effect on Chainsaw be something that can be used reliably, like a healing received debuff.
As things stand presently, the only reason you'd be using it is out of desperation.
Healing down would be a very nice addition to the MCH kit, but there's already so many healing down effects in the game that we're going to get all of them nerfed if we keep adding them. People are still heavily fixated on me unga bunga "burst is best" mentality but if we ever get Team Ranked we're going to see, very quickly, the reason SCH and DRK kept getting nerfed (and eventually made so that their debuffs couldn't stack) in Feast. Healing Down is *oppressive* in an organized environment.
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