Quote Originally Posted by Shahar View Post
Yeah cuz random insta-kill mechanic should be the way to balance the mode. Keep it up proud of ya
I'm not saying it is. I'm saying that ranged physical generally and MCH specifically are now free kills because they have no innate defenses allowing melee to obliterate them with no fear of dying no matter how well played the rpDPS is. The melee DPS used to have to be careful because of the burst that MCH could bring to bear on demand. Now, even with burst combo you at best bring them to half health and they can then disembowel you with impunity knowing you can do nothing to stop them.

These kind of blanket nerfs/buffs with no comprehension of the impacts are absurd. I reiterate, the PvP balance team consists of a monkey banging on a keyboard with a coconut.

They wanted to increase TTK against melee, making them now unkillable to an entire group of jobs. Yet they left NIN untouched with their execute that works through Guard and gave them blanket melee DR so they have zero fear of diving into a group, obliterating the rpDPS then bailing out with their dash. I just played a match where I was literally getting chunked for 1/3 of my health by a NIN throwing a shuriken where if I'm lucky I can do that much to a melee DPS with a LB.