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  1. #161
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Dragon View Post
    Again, I'm not your enemy here. Learn who your allies are.

    I for one know PLing was a whole lot different in FFXI, though it was still boring to PL or get PL'd, period.
    Never did I consider you an enemy in any regard, honestly. I'm perfectly fine to have a civil disagreement - even if it does get heated. I think some of the confusion on my part comes from what I see as an indefinite stance, toward the whole issue of PL as it exists in FFXIV, from you.

    Back on topic, I disagree!
    (0)
    My signature is edible. Go ahead, try some.

  2. #162
    Player
    Mintie's Avatar
    Join Date
    Jan 2012
    Posts
    42
    Character
    Saffron Lindstrom
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    The problem isn't level sync, it's just plain laziness. The reason why people resort to PLing is simply because they are too lazy to make a party.
    It's the same thing that happened in FFXI - No leadership whatsoever.

    People are scared to go on mooglebox, use the mob location tool, find out where to PT, shout in Ul'dah for 4~8 (Yeah, newsflash, you don't need more than 4 to actually progress in this game. Light Party, heard of it ?) Instead of resorting to PL even though you hate it.

    Come on, it's not too hard is it? If I can do it, I'm sure you can too.

    Edit: Oh, and with server merges right around the corner I'm sure there will be way more players to play with anyhow.
    (0)

  3. #163
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Xoo View Post
    Never did I consider you an enemy in any regard, honestly. I'm perfectly fine to have a civil disagreement - even if it does get heated. I think some of the confusion on my part comes from what I see as an indefinite stance, toward the whole issue of PL as it exists in FFXIV, from you.

    Back on topic, I disagree!
    Okay, well your topics just seem... oh whatever. Forgive me.

    My problem with Power Leveling firstly comes from the inverse leveling curve that is experienced between 35-50, and secondly the fact that anyone can indeed solo EXP at any time. (If you were on Besaid and in my linkshell, or knew some of my friends, you would know I absolutely will refuse to PL or accept it.)

    I didn't care about it that much in FFXI, because as you said, it at least required some sense of effort on the party members, and it still wasn't all that worthwhile.

    For the record, I don't even like Level Sync and I didn't like it in FFXI either because when you were using Lv.Sync beyond certain levels, you were missing out on a lot of stuff you otherwise wouldn't have. But at least Level Sync gives us veterans the ability to be able to help newbies without ever having to give them a free hand (I mean hell, I would like to be able to sync my marauder down to my friend's newbies levels so we can duo properly).
    (1)

  4. #164
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by JakeRoon View Post
    I love actual quests, not fetch quests, not kill 4 of these, or go get 10 of these drops from a mob....

    Real stories, entertaining content, I've even done some in the past that made me cry, but many also that were FUN!!!!! Questing is by far my favorite option for leveling.

    I wish we had more interesting and well developed quests,
    ^Agree 100%

  5. #165
    Player
    JakeRoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xoo View Post
    Honestly Jake, unless they remove Powerleveling, there is no real point in implementing Level Sync. So essentially, as we all have heard that Yoshida supports PL, this entire thread has been a dead horse from the start.
    Let me sum up what everyone has been trying to explain to you: Level sync WILL fix the Powerleveling issue, even though it's not really an issue.....if you have a linkshell you can get a party, just takes some scheduling with your mates.
    (0)

  6. #166
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I truly wonder at the people who have problems getting in a party. Be social, talk to people, don't be a d*ck and you'll be invited to groups. I pretty much grouped from 15 to 50 without a single power level and feel absolutely no need for a level sync. Likewise in FFXI where everyone supposedly sat around all day praying for a party. You're doing it wrong.

    Unless you're a online social pariah there is absolutely no excuse for not getting a party. If you only have an hour to play do some leves. If your sleeping pattern is messed up, group up with some Europeans/Japanese/North American players. People are out there even now prior to the merge. You just have to find them. Post on various forums, send a tell to some other newbies and before you know it you'll have invites through the wazoo.

    Stop being so damn lazy people.
    (1)

  7. #167
    Player
    Dinh's Avatar
    Join Date
    Feb 2012
    Location
    Ul'Dah
    Posts
    35
    Character
    Raseri Aryohcha
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    I'm personally all for level synch. I played XI since release and it took me just short of a year to get my first job to 75, so I understand the feeling of "inb4". And I have a bit more respect for the players who did go through the nightmare that is dunes, or night time in Qufim, and trains to the zone in Crawlers Nest and Garlaige Citadel. But at a certain point in the life of XI, fresh people stopped coming in.

    My point being is that you do not see people leveling in dunes anymore not solely based on level synch being added, but the fact that most people had their jobs leveled at the time that it was released; be it that they had everything leveled or they had what they wanted to level done. Eventually it got to where everyone was experiencing the same thing at lower levels that DRG was feeling... only there just wasn't parties instead of DRG not being invited.

    Many people are correct, there really isn't that much of a problem right now since there is an influx of people coming into XIV based on the great yet still distant 2.0. But what happens in a couple years from now. Is SE going to scramble around and implement the level synch system when the fanfare of 2.0 becomes dim? I love the party system and the idea behind killing mobs to level up, it makes sense. Why would you become a greater warrior for taking a note to a guy in another town and then have experience points thrown at you? The only issue with the system is that you have to have other people to party up and level and eventually, just like in XI, those people won't be there.
    (0)

  8. #168
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Heya!

    For the little time I played FFXI, I had the chance to try Level Sync. It was really awesome! Higher level people could party with me and doing stuff together! I could care less about EXP, the important thing is that we were finally playing together, regardless of our level.

    If this was implemented, a L50 could level-sync with a L30 player and go inside Toto-rak playing as L30s, and that's a cool thing is if you ask me =)

    As long as higher level people can play together with lower level people, I approve the Level Sync. It can be such a fun mechanic!
    (1)

  9. #169
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    i fully support the level sync feature, as someone bringing friends into the game anew i'm finding it quite difficult to help them out in a way that isn't fucking boring. Step one was getting them into my social shell, so that they could meet other new members and potentially have people to run with them when i'm not about.

    Sadly, step two was PL them to 30 so they can find pickup groups. i wish i hadn't had to do that, i find it boring, they found it boring, but it was a necessary step. If we'd just had level sync, the shell could have gotten together and gone out on an adventure together, and i could have joined them as something more than a skeleton control officer for Mun Tuy Cellars.
    (0)

  10. #170
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    A few LS mates throughout the day would log on and try to get a lv 30ish PT started. However the majority of our LS have all classes/job 50/50.

    Naturally a lot of us would have teamed up if we were able to level sync.

    It's too bad all these members weren't able to be online at the same time maybe they could have done a small PT. But there resorted to Leves or begging for PL.
    (0)

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