They're scared o3o
They're scared o3o
Mentor here, been playing for years and I still get lost in The Thousand Maws of Toto-Rak D; if I'm the healer I just pray the tanks knows the way lololol
Not that I have because I always keep my mouth shut and put up with whatever non-sense I have to deal with but...
Is there something wrong from suggesting that tanks that won't pull more than one mob stick to trusts or their friends? W2W is the norm, the average decided upon by the community. If you want to forgo what is expected by the other three potential members of your party, then perhaps you should play with friends who are either okay with it, or trusts that will switch to your playstyle?
The main reason YTYP was a thing wasn't because people were concerned for the tank. It was because it was an easy way to figure out the pace of the dungeon instead of having people vote among their parties or argue over it. At the least, if you insist on pulling one set of mobs at a time you should warn people at the beginning of a dungeon so they can leave prior to figuring out that you insist on tanking one at a time through the entire dungeon.
I mean you can hold issue with it, but thankfully most tanks from my own experience that do single pulls just go with the flow. Not like their core rotation changes much from one pack to two, to three etc... I have found most players just go with w/e I mean I barely run into groups that even chat anymore. Get in get out, the few tanks that I ask to not pull for the tank still get the aggro cause end of the day it is quicker to play with the players you got instead of waiting the 5 min timer, then the loot timer, or even the combat timer. It is generally HARD to remove someone from a dungeon.
Last edited by Bobby66; 07-14-2022 at 11:06 AM.
Esp in the lower dungeons with a small toolkit, smaller mobs means the healer isnt overstressed. So the instance takes a few more minutes, so what? Wheres the fire? What the rush? Is the world coming to an end?W2W is the norm, the average decided upon by the community
Is there some reason we need to go at warp ten?
Id prefer taking my time, making sure we dont get overwhelmed, a successful run rather than a pullfest with multiple wipes.
Yes, you play your way and I play mine. Ive never had any complaints....actually Ive been THANKED by the healer for not driving them insane.Is there something wrong from suggesting that tanks that won't pull more than one mob stick to trusts or their friends?
BTW this "entire community"
What community?
NA?
NA isnt the entire community.
Last edited by VelKallor; 07-14-2022 at 11:13 AM.
Ho boi. The title…
If I’m the healer I will see how they react when I pull more. I only do so when I know how to survive the beating in the event the tank refuses to take the aggro. Long gone those days when I’d actually ask because 8 out of 10 times they are met with utter silence.
If I’m the tank I will wall pull everytime at first chance. Not allowing me to do so really just devalues the advantage of my presence in the duty: easier wall pulling.
If a wipe occurs, chances are it will be the only wipe & thankfully it means we are not very likely to waste more time by sticking to pulling packs a total of 5-7 times in the course of single duty vs to wall pull everything for a total of 3-4 times. Wipe isn’t the end of the world, and I’ll be sure to be the first to assure the party about that.
If 2 or more people are opposing my playstyle so adamantly then they deal with it as I’m dealing with theirs too, or they can vote me out. The function is there, use it.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
Yes.Is there something wrong from suggesting that tanks that won't pull more than one mob stick to trusts or their friends?
Other servers, other datacentres dont play the same way, and you are NOT in a position to tell everyone "play this way or else".
I ask again . WHATS THE RUSH? WHATS THE HURRY?
Is there some reason every instance needs to go a 10000 miles an hour? if so what is it? I mean it, some of these instances, especially the later ones, are beautiful and a lot to see, appreciate the artwork, the music...so why do we need to GOGOGOGGOGOGOGOGOGOGOGOGOGOGOGOGGOGO...why?
Literally
WHY?
The "community" is a vast and massively diverse population, and each of them plays their own way..no one sets a "standard by which if you dont do it this way you dont belong in a dungeon". JP plays differently to LA, OCE has their own norms and to tell the truth, a lot of them dont want to drive their healers insane by pulling wall to wall , watching the party die one by one.
I have an old axiom of my own "Dont do it fast, do it right", fast does NOT mean better.
Not by any stretch of the imagination
Last edited by VelKallor; 07-14-2022 at 11:45 AM.
Because people enjoy doing speedy dungeons? It's actually fun and enjoyable compared to slowly clearing where you'd practically fall asleep.Esp in the lower dungeons with a small toolkit, smaller mobs means the healer isnt overstressed. So the instance takes a few more minutes, so what? Wheres the fire? What the rush? Is the world coming to an end?
Is there some reason we need to go at warp ten?
Id prefer taking my time, making sure we dont get overwhelmed, a successful run rather than a pullfest with multiple wipes. [/B][/I]
In lower level dungeons(which I mentioned in an earlier post) I don't mind it because under 50-60 you are still getting a feel for the game and your role, but above that I feel as if there are no excuses.
Funny how you immediately decide that your playstyle is the more valuable playstyle.
Also you've likely never had any complaints because people are too nice to complain. I have never pulled for my tank or told them to go faster, regardless of how much I dreaded them single pulling the entire dungeon. That doesn't mean I wouldn't like them to go faster though.
And this entire community encompasses more than NA. That argument doesn't apply here when JP servers are the only servers that don't w2w by default(and even then, their expert roulette is still always w2w, it's just levelling dungeons that are left up to the tank to decide). So yes, the majority of the community defaults to w2w. But sure, use your imagination, pretend it doesn't if it makes you feel better.
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