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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NekoMataMata View Post
    WAR is still pretty unga bunga honestly. I mean sure, there might be more buttons to press but the sustain on it is stupid and if you play it well enough you can casually collect vuln stacks while still out healing the in-coming damage. You actually have to press buttons though, it's not just as simple as "I exist, therefore I tank."
    Sure, to a point. I just don't like that type of design. Healers are meant to heal, not tanks. If its gonna be a tank then give it mitigation. WAR being this weird tank design of constantly healing itself is just a design I don't care for.
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  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Sure, to a point. I just don't like that type of design. Healers are meant to heal, not tanks. If its gonna be a tank then give it mitigation. WAR being this weird tank design of constantly healing itself is just a design I don't care for.
    I mean, WAR had Bloodbath back in ARR/HW so is it really any different than now?
    (0)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I mean, WAR had Bloodbath back in ARR/HW so is it really any different than now?
    Small things like bloodbath or second wind are fine for emergencies, but WAR's kit is so loaded now with healing that they can heal to full repeatedly. I just don't think a tank should be like that.
    (0)