Sure, to a point. I just don't like that type of design. Healers are meant to heal, not tanks. If its gonna be a tank then give it mitigation. WAR being this weird tank design of constantly healing itself is just a design I don't care for.WAR is still pretty unga bunga honestly. I mean sure, there might be more buttons to press but the sustain on it is stupid and if you play it well enough you can casually collect vuln stacks while still out healing the in-coming damage. You actually have to press buttons though, it's not just as simple as "I exist, therefore I tank."


I mean, WAR had Bloodbath back in ARR/HW so is it really any different than now?
Small things like bloodbath or second wind are fine for emergencies, but WAR's kit is so loaded now with healing that they can heal to full repeatedly. I just don't think a tank should be like that.
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