

or they could just.. craft and sell ANYTHING in the game and make millions of gil a day.. and then just buy it and make some other person suffer the grind to get the cloth.So in 2 days you get enough maps to afford 1 piece of mariner cotton cloth or 4 days for 1 dress material. Sounds fine. In a little over a month you can get everything you want. If you're really Hell bent on getting them yourself in some kinda ironman playthrough where you're not allowed to use the marketboard then that's just a self-imposed torture.
I dunno why someone who complains about being bad with RNG would advocate to keep RNG involved in a 'solution'. Wouldn't you feel even worse if they doubled the drop rate and you still couldn't get any? I know I would. My proposed solution involves 0 RNG.
I don't care one way or another. Give it 100% chance drop, give it a .01% drop. It just seems like a problem with a very easy fix you can accomplish right now.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

