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  1. #1
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90

    SCH needs a re-tooling

    I'm a SCH main, I got through Crystal rank from Season 1, grueling grind though. Learned alot from the job and coming and grinding in Season 2. I've learned a few things that made me say that it needs a change.

    First off, I understand that it's a job that's designed to be more support, not meant to have any kind of tools to burst opponents down. To have tools to require other 4 players by your side to be the burst and have a strong LB as a backup mechanic. Even after those I see a glaring problem in the long run. It's very weak if your party collapses within seconds, making your tools useless and have a very serious disadvantage in matches. Pretty rare if your party succeeds, an exaggeration perhaps, but I don't have the data to prove myself right.

    So the more I play SCH in matches between the healers. I can see that they are heading to the bottom of the tier list very quickly especially dealing with high skilled players. I know they want to keep it balanced, but the way it's going SCH needs help badly coming 6.2.

    The tools I want to see, but more than likely not going to happen, yet never hurt to post this in mind is this.

    Already saw another post talking about Aldoquium being changed to Succor. I'm surprised that wasn't considered to be the option for SCH. It saves a Deployment and reduces button presses to focus more onto your partners or opponents. Also having the Recitation buff is USELESS for it for a 50% extra shield. I would just change it to 5% dmg buff so in total of 15% to better give your partners a better burst potential.

    Mummification.........can we just turn it into a targeted 20y range, 8y radius bomb? Running to a certain opponent is way too risky just for 6k dmg. I would rather just be at a safe distance than to risk using my defense tools only to get nuked by tons of abilities at once. The other, Mummification needs a dmg buff up to 8k at least if they just going to keep it close range, cone attack. I just don't like it the way it is right now.

    .........I was thinking about this. Either give Biolysis a 2nd stack or buff DoT dmg to 4k a tick. Again, competing with other healers, it needs a boost in dmg output to make the job more viable. Hmmm.....if they were to do that, I was considering changing Deployment Tactics to Sacred Soil.....a mobile Sacred Soil....you are the Sacred Soil. I still view SCH as a support job so why give them tools that make them a walking tank...although you'll have a very weak regen, but the dmg reduction will be viable to the party when they need to push.

    Those are the things I want to post when dealing with SCH in CC. I know there's a high chance it won't happen, but I do want to see the job become more useful in the future.
    (0)

  2. #2
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    SCH is fine. If you're struggling to win games, you're either getting bad teammates or you're not playing as good as you can. Both cases are not something SE is responsible for.

    Mummification is an extremely powerful ability counterbalanced by the short range and SCH's lack of any easy means of entering/leaving melee range to use it. If you're having trouble landing Mummification... work on your positioning, or let them come to you.

    If you think Recitation adlo is useless... well, that does say a few things about how much you need to learn. Throwing 30k HP out with a single GCD is anything but useless.
    (0)

  3. #3
    Player
    Petite's Avatar
    Join Date
    Jul 2014
    Posts
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Osmond View Post
    Mummification.........can we just turn it into a targeted 20y range, 8y radius bomb?
    Anything but that! Mummification isn't about the AOE damage it does, but about the -25% HP recovery debuff. Recuperating for 11250 HP for 10s while getting focused down and unable to Purify the debuff is absolutely brutal.

    The only thing keeping that ability from being oppressive is exactly the fact that it's not long-range and is not a circular AOE. Turning it in a fire-and-forget ability like Miracle of Nature and Silent Nocturne gives me chills.
    (3)
    Last edited by Petite; 07-06-2022 at 01:55 PM.

  4. #4
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Biggest issues with SCH is the janky cone of mummification and slow summoning of Seraph. They are still solid and potent Job even if they aren't as flashy as the other healers.
    (2)

  5. #5
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Petite View Post
    Anything but that! Mummification isn't about the AOE damage it does, but about the -25% HP recovery debuff. Recuperating for 11250 HP for 10s while getting focused down and unable to Purify the debuff is absolutely brutal.

    The only thing keeping that ability from being oppressive is exactly the fact that it's not long-range and is not a circular AOE. Turning it in a fire-and-forget ability like Miracle of Nature and Silent Nocturne gives me chills.
    Don't forget that it stacks with Sole Survivor and Frazzle. Like, if people think BLM was oppressive, they ain't seen RDM+SCH or SCH+DRK. Or all three together. Have fun with those 4 digit Recuperates while you're getting thumped with vuln up and you're ticking from dots.

    Scholar is fine. I do think it has a higher skill floor than the other healers, so it may not be for everyone. I do think Seraph should come out a couple seconds faster (same for Bahamut and Phoenix) since she disappears if the scholar dies, but that's the only change I think is warranted. The class is very strong right now as it is.
    (1)

  6. #6
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    I love scholar. I just got into it and it’s amazing. I love the decisions of either bumping up my teams dps or lowering the dps of the enemy team. It’s definitely my new main. The skill ceiling is pretty high though. I love that though. Also summoning seraph can definitely turn the tides in the match.
    (1)

  7. #7
    Player
    gioroggia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    91
    Character
    Brys Beddict
    World
    Midgardsormr
    Main Class
    Dragoon Lv 90
    Scholar is my second most played job and I have a blast with it. But I agree it is underwhelming compared to most other jobs. You have probably the worst damage profile in the game. Although the raw damage numbers are not terrible, they come mostly from a weak AOE dot, the least impactful damage type you can have because it's the most likely to be healed off and the least likely to contribute to actual kills.

    In principle that's okay, since you are supposed to be a buffer/debuffer with a decent support LB. There are two problems with that, though. The first one is that it makes you extremely reliant on your teammates. You'll do well when your teammates are clearly better than the opposition, and you won't be able to do anything when it's the other way around. There is very little agency. The second, and most important, is that you lack the tools to do that well. Your heal/shield is weak, and recitation is wasted on it. You have not a single type of cc to help out. You also have zero mobility. And the lack of mobility when coupled with the virtually point blank range of mummification makes this great skill fall short of its potential.

    I honestly see no reason for SCH to be so deprived of everything except buffs/debuffs. They are not impactful enough to justify the scholar's complete lack of mobility, cc, and burst damage skills.

    Sure, if you're good enough you can still climb with it, but that can be said of any job anyway. It'll just be that much harder.
    (0)

  8. #8
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    SCH definitely need adjustments. I got into Crystal with SCH twice but I will be playing AST from now on because in Crystal matches it is incredibly easy to counter SCH's efficiency by having enemies spread out and skirmishes all over the place. On top of everything, their LB is just way too weak in comparison to the LBs of the other healers.
    (1)

  9. #9
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Gserpent View Post
    SCH is fine. If you're struggling to win games, you're either getting bad teammates or you're not playing as good as you can. Both cases are not something SE is responsible for.

    Mummification is an extremely powerful ability counterbalanced by the short range and SCH's lack of any easy means of entering/leaving melee range to use it. If you're having trouble landing Mummification... work on your positioning, or let them come to you.

    If you think Recitation adlo is useless... well, that does say a few things about how much you need to learn. Throwing 30k HP out with a single GCD is anything but useless.
    Not saying that I'm struggling to reach crystal. In fact, I had fun grinding to reach that want. I'm saying that there's something off that is making the other healer jobs become used more often which the team who design this new pvp doesn't want in the long term. I'm just having this mindset in fighting games. You can say to YOU that the character or job is fine, but in the data that they are compiling and if I was the dev who make this pvp, I would ask myself, "why is ppl not playing this job more often? Something is wrong that needs to be fixed." I also said that Aldo is useless in it's shield department because it'll just go away in 1 hit by the opponent. 6k shield? That's amaz.....oh it's gone in half a second, that's what I mean, waste of a recitation so I consider the change to be a further dmg buff while it's proc'd to make the team more scary to deal with.

    The Mummification change I can see them doing is reduce the duration if they do go the AoE route. or an extended cone range. I do not have issues with it with heading to them.....you really don't consider many options at hand do you?
    (0)

  10. #10
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SweetPete View Post
    I love scholar. I just got into it and it’s amazing. I love the decisions of either bumping up my teams dps or lowering the dps of the enemy team. It’s definitely my new main. The skill ceiling is pretty high though. I love that though. Also summoning seraph can definitely turn the tides in the match.
    Summon seraph is great. It just need it's proc to be a bit more instant instead of waiting secs for it to happen.
    (0)

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