Quote Originally Posted by Jeeqbit View Post
EW queue wasn't a bug. They just made improvements and optimizations to something that had worked for years. A development server was repurposed as a login server to increase the amount of processing power.

DC travel is not part of a major patch. It's 6.18 and it's just congestion from people using it a lot.
Did we all just memory hole the whole error 2002 part where SE had somehow managed to basically "cap" queues per datacenter (yes datacenter not individual servers) at 17k and would randomly kick people anywhere in the queue out if there were more people queueing? If they just prevented additional people from queueing past 17k it'd be a bad look but one could at least reason it was for server stability, but who would consider randomly kicking people anywhere in the queue an intended feature and not a bug?