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  1. #41
    Player
    Matsume's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    The problem with abolishing PL is that SE would have to reset servers and all characters back to lvl 1 in order to prevent the PL ppl from having this advantage over the post PL ppl. There is no way in hell SE would do this to their beloved fans who have sacrificed their lives to lvl up their crafts lol. Alternatively they could remove PL and implement new servers. Then all the new players would flock to the new servers where they wouldn't be under the shadow of players who PLd everything to 50. In the end there wouldn't be many new players on the old servers and nothing will have been fixed but the new servers player's progression woul go a lot slower than that of the old.
    (0)

  2. #42
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Matsume View Post
    The problem with abolishing PL is that SE would have to reset servers and all characters back to lvl 1 in order to prevent the PL ppl from having this advantage over the post PL ppl. There is no way in hell SE would do this to their beloved fans who have sacrificed their lives to lvl up their crafts lol.
    When I told my husband that Yoshi-P was okay with powerleveling, he just laughed and said, "Every MMO I've played that was fine with powerleveling said so because they were in beta or planning to do a character wipe."

    I would laugh if there was supposed 'unrecoverable data corruption' when characters are transferred to the new servers.

    Seriously, though, if implementing level sync means abolishing power leveling, then level sync can't come fast enough, IMO.
    (2)
    Last edited by Rowyne; 03-21-2012 at 09:37 PM.

  3. #43
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Why would they have to do a wipe? It's not unfair that a level 1 starts amongst level 50 players. They have a journey ahead of them. SE will have a whole new world to fill with lv 1-45 content. It's a shame everything low level gets passed by and the only focus is on 45-50 content.

    maybe consider it a benefit of playing the game pre ver 2.0 at the rate of PL abuse SE might as well start all new players @ lv 45 and keep the cap at 50. That way everyone gets to play with everyone w/o thats what PL essentially does.
    (0)

  4. #44
    Player
    RahJah's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Jinko View Post
    They've really screwed this game up in the lower levels.
    I agree, devs need to stop the PLing.

    Devs need to add LFP flags, and introduce a level sync.
    (2)
    Last edited by RahJah; 03-21-2012 at 09:57 PM.

  5. #45
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Matsume View Post
    The problem with abolishing PL is that SE would have to reset servers and all characters back to lvl 1 in order to prevent the PL ppl from having this advantage over the post PL ppl. There is no way in hell SE would do this to their beloved fans who have sacrificed their lives to lvl up their crafts lol. Alternatively they could remove PL and implement new servers. Then all the new players would flock to the new servers where they wouldn't be under the shadow of players who PLd everything to 50. In the end there wouldn't be many new players on the old servers and nothing will have been fixed but the new servers player's progression woul go a lot slower than that of the old.
    Well not really, people who levelled up prior to new players should have the advantage IMO.

    They don't need to reset anything, just get rid of Power-leveling, Yoshi-p hinted that PLing was there to get new players to end game easier during and upto 2.0, I suspect it wont be present in 2.0 but even so I think we still need level sync before 2.0 because that's like 7-9 months away.

    Of course perhaps maybe hamlet defence will solve all our levelling woes, who knows.

    The latest poll has question pertaining to how fast XP is earned and I hope that the feedback is enough to make him think that powe-rlevelling is not the right way of going about it.
    (3)

  6. #46
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by ChiefCurrahee View Post
    Why would they have to do a wipe? It's not unfair that a level 1 starts amongst level 50 players. They have a journey ahead of them. SE will have a whole new world to fill with lv 1-45 content. It's a shame everything low level gets passed by and the only focus is on 45-50 content.

    maybe consider it a benefit of playing the game pre ver 2.0 at the rate of PL abuse SE might as well start all new players @ lv 45 and keep the cap at 50. That way everyone gets to play with everyone w/o thats what PL essentially does.
    What is unfair is that a player new playre does not get the same mechanisms by which to obtain lvl 50 as the preceding players. Especially if that includes the preceding players who PLd all of their battleclasses to 50 in a week. The following new players will have to play a lot longer to achieve the same results. Meanwhile those players that PLd themselves will focus on crafting while the newbs lvl their lower classes. This is about game balance and equality.
    (0)

  7. #47
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Matsume View Post
    What is unfair is that a player new playre does not get the same mechanisms by which to obtain lvl 50 as the preceding players. Especially if that includes the preceding players who PLd all of their battleclasses to 50 in a week. The following new players will have to play a lot longer to achieve the same results. Meanwhile those players that PLd themselves will focus on crafting while the newbs lvl their lower classes. This is about game balance and equality.
    Well the problem was caused by the development teams so they can't go and punish us for using it, especially when they said they had no problem with it.

    New players won't need to play a lot longer to achieve the same results, hell I've been playing since launch and still don't have all my classes to 50.

    I have only recently chosen to take advantage of power levelling mainly because I don't' agree with it and was having problem levelling up, I don't really care how others got their lvl 50 and I very much doubt new players will either.
    (0)
    Last edited by Jinko; 03-21-2012 at 10:46 PM.

  8. #48
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Matsume View Post
    What is unfair is that a player new playre does not get the same mechanisms by which to obtain lvl 50 as the preceding players. Especially if that includes the preceding players who PLd all of their battleclasses to 50 in a week. The following new players will have to play a lot longer to achieve the same results. Meanwhile those players that PLd themselves will focus on crafting while the newbs lvl their lower classes. This is about game balance and equality.
    Actually thats fair. We paid SE and the new players did not. If you come late there is a chance that things are better or worse. You can not come in 2 years later and expect everything to be the same..

    So thats actually 100% fair.
    (2)

  9. #49
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
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    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Jinko View Post
    Well not really, people who levelled up prior to new players should have the advantage IMO.

    They don't need to reset anything, just get rid of Power-leveling, Yoshi-p hinted that PLing was there to get new players to end game easier during and upto 2.0, I suspect it wont be present in 2.0 but even so I think we still need level sync before 2.0 because that's like 7-9 months away.

    Of course perhaps maybe hamlet defence will solve all our levelling woes, who knows.

    The latest poll has question pertaining to how fast XP is earned and I hope that the feedback is enough to make him think that powe-rlevelling is not the right way of going about it.
    Yeah, older players should have anadvantage over new players, but how far reaching should that advantage extend?

    I for one think the knowledge of the game world + the daily leve allowances which enable those older players to accumulate more exp and gil over time is advantageous enough. I don't think the ability to ding all battle classes to 50 in 1 week by sitting afk while a friend or ls member farms is an advantage that should be included.

    New players will feel reluctant to join any old world that has been tainted by powerleveling once powerleveling is abolished. They will simply roll on the new servers that will provide a clean slate. Why? Because no one enjoys being at a disadvantage.

    We all know the chances of PLing being abolished are about equal to those of servers being reset. I agree it has deteriorated the game, but i'm not sure abolishing the mechanism would do any good to fix the damage it has already done.

    If an npc buys a commonly droped item for an exorbitant price and a player farms thousands of them and makes 999,999,999 gil from that method, then the solution would be to fix the price the npc buys the item back for and remove all the gil that method has produced in excess. If only one of those two problems are fixed then the unintended consequences of the underlying problem will persist.
    (0)

  10. #50
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by DNO View Post
    Actually thats fair. We paid SE and the new players did not. If you come late there is a chance that things are better or worse. You can not come in 2 years later and expect everything to be the same..

    So thats actually 100% fair.
    Actually, a lot of people PLd their classes to 50 before FFXIV went pay to play. And no, it's not fair.

    Just because I go to my neighborhood coffeeshop everyday doesn't mean it's fair to treat a once a month customer any differently than I am. Sure, the waitress might treat me to a freebie once in a while but that's about equivalent to an event item. The fact is, i'll pay for the same cup of coffee as anyone else, and having been to a place before another person doesn't exactly give me the right to be treated differently.
    (2)
    Last edited by Matsume; 03-21-2012 at 10:55 PM.

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