Page 610 of 946 FirstFirst ... 110 510 560 600 608 609 610 611 612 620 660 710 ... LastLast
Results 6,091 to 6,100 of 9458
  1. #6091
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Mostly I hated a lot of the story instance battles this time around. Gave me PTSD of ARR/HW stuff. But that ending? Considering they didnt do my Elezen!Zenos x Elidibus!Zenos naked battle...*Chefs Kiss*
    (0)

  2. #6092
    Player
    Rulakir's Avatar
    Join Date
    Nov 2021
    Posts
    977
    Character
    Sajah Lane
    World
    Coeurl
    Main Class
    Reaper Lv 88
    I've said before I don't need characters to die, but after HW with us being on the front lines of wars, in a post-apocalyptic world trying to prevent its utter obliteration, and then facing a universe ending threat no one but the Ancients barely survived, not having any deaths along the way (especially as neither ARR or HW were shy about them) has just been ridiculous. I'd argue that if the writers aren't willing to have casualties on the protagonist's side then they have no business writing scenarios that are unrealistic without them. I was particularly disappointed with the Final Days if for no other reason than I thought the sundered would learn to have more appreciation for what the unsundered went through, only for two zones (that we know of) to experience it. Overall, it seemed to have less of an impact than a calamity.

    What I do need are some form of consequences that don't end up being a superpower like Y'shtola's "blindness" or Estinien's merging with Nidhogg. Even psychologically, the most we see is the WoL has PTSD regarding accepting drinks from strangers. I suppose it's too much to ask that any of the characters explore having emotional difficulties for everything they've been through, "forge ahead" after all.

    I also think any desire for Scion deaths also stems from having a bloated cast of homogeneous and redundant characters. Attachment isn't a justifiable reason either as many, including myself, were far more attached to Emet and Hyth who are dead and gone for the foreseeable future (as far as we know). They were far more popular characters than any of the Scions, most of whom don't even make the top 10 in favorite character polls.
    (5)

  3. #6093
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,217
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by CrownySuccubus View Post
    At this point, I feel like we're going in circles.
    Aerith dies. Zack was violently murdered. Basch failed the King. Vaan lost his only remaining family. Kefka won and brought about the collapse of the world, and Celes tried to commit suicide. Midgar was destroyed, and the cast were trying to pick themselves up amidst its ashes for years after. You're doing the same thing you've done before - picking trivial arguments and resting on them for pages and pages until the discussion becomes nigh on incoherent. Then you try to imply it's the other party desperate to have the last word.

    The semantics of when and who according to your own brand of reasoning are irrelevant, enough past FF games have had the protagonists experience some hardship that hits particularly close to home; to have everything they know destroyed, to lose the ones they love, to see their worst fears realised, or go through or have experienced some form of betrayal or loss. The impact revebrates for a long while after, and the ending is often bittersweet.

    XIV at the same time tackles something supposedly deeper and darker, whilst completely scaling back on the result. For a story that deals with the very essence of these themes that have been so prevalent in these past titles - overwhelming sorrow, grief, loss, and suffering - as its protagonists undergo the second coming of a universe-spanning apocalypse heralded by the harbinger of all-consuming death and despair, the consequences were ridiculously inadequate, the characters left unrealistically unaffected, and Endwalker was fundamentally affected by this, in terms of plausible writing, storytelling and the impact it had on the message it wasn't so much as trying to convey as beat you to death with. It is impossible for the stakes to have been any higher than what they were, and yet... nothing happened, and nothing continues to happen. Everyone is fine, there are no lasting repercussions, ill feelings, or traumas. It makes the entire experience ring hollow, and it isn't true to XIV itself, let alone the FF franchise. I'm weary of the notion that expecting some sort of fall-out from disaster and chaos on such a scale is somehow equivalent to asking a George RR Martin novel, when SE themselves would never have approved such a light and unrealistically inconsequential ending in any of its other games.

    It's one thing to be all right with it, but pretending it didn't affect the weight of the story or deviate from what we've come to know and expect of FF is just flat out denial.
    (7)

  4. #6094
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    MMO's are a different beast to 'one and done' single player campaigns. I also don't really consider anything but the player character to be a permanent party member since the sky's the limit in regards to what they can potentially have in terms of accompanying party members.

    There also isn't this strange aversion to consequences for the protagonists in...practically any other MMO that I've played.
    (5)

  5. #6095
    Player
    CrownySuccubus's Avatar
    Join Date
    Mar 2022
    Posts
    655
    Character
    Victoria Crowny
    World
    Hyperion
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lunaxia View Post
    Aerith dies. Zack was violently murdered. Basch failed the King. Vaan lost his only remaining family. Kefka won and brought about the collapse of the world, and Celes tried to commit suicide. Midgar was destroyed, and the cast were trying to pick themselves up amidst its ashes for years after.
    Almost every single one of those happened before the final act of the story, which was my point. Frankly, I have no idea why you think ANY of this has anything to do with what I said.

    Quote Originally Posted by Lunaxia View Post
    You're doing the same thing you've done before - picking trivial arguments and resting on them for pages and pages until the discussion becomes nigh on incoherent. Then you try to imply it's the other party desperate to have the last word.
    It's more like you guys keep trying to nitpick and then acting like I'm the one being unreasonable, really.


    Quote Originally Posted by Lunaxia View Post
    The semantics of when and who according to your own brand of reasoning are irrelevant, enough past FF games have had the protagonists experience some hardship that hits particularly close to home; to have everything they know destroyed, to lose the ones they love, to see their worst fears realised, or go through or have experienced some form of betrayal or loss. The impact revebrates for a long while after, and the ending is often bittersweet.

    XIV at the same time tackles something supposedly deeper and darker, whilst completely scaling back on the result. For a story that deals with the very essence of these themes that have been so prevalent in these past titles - overwhelming sorrow, grief, loss, and suffering - as its protagonists undergo the second coming of a universe-spanning apocalypse heralded by the harbinger of all-consuming death and despair, the consequences were ridiculously inadequate, the characters left unrealistically unaffected, and Endwalker was fundamentally affected by this, in terms of plausible writing, storytelling and the impact it had on the message it wasn't so much as trying to convey as beat you to death with. It is impossible for the stakes to have been any higher than what they were, and yet... nothing happened, and nothing continues to happen. Everyone is fine, there are no lasting repercussions, ill feelings, or traumas. It makes the entire experience ring hollow, and it isn't true to XIV itself, let alone the FF franchise. I'm weary of the notion that expecting some sort of fall-out from disaster and chaos on such a scale is somehow equivalent to asking a George RR Martin novel, when SE themselves would never have approved such a light and unrealistically inconsequential ending in any of its other games.
    Quote Originally Posted by Lunaxia View Post
    It's one thing to be all right with it, but pretending it didn't affect the weight of the story or deviate from what we've come to know and expect of FF is just flat out denial.
    What I specifically said was that Endwalker is the "Disc 4" portion of the Season 1 saga of FFXIV, and that Final Fantasy games typically avoid major party death during this phase of the story or afterward. There are exceptions; FF6, FF9, FF10, and FF15. But they are just that: exceptions, and not the rule. (And FF2 as well, but I couldn't remember specifics until someone else reminded me.)

    I also stated that one of the weakest parts of Endwalker's writing was the reliance on fake-out deaths.

    Quote Originally Posted by Vyrerus View Post
    Kills Minwu rather late in one of the final dungeons, second or third to last. Kills Ricard Highwind when he sacrifices himself so that the party and Leon can escape Hell Emperor right before he raises Pandemonium.
    Yep. Which I already mentioned, but said that I couldn't remember specifics of.

    Quote Originally Posted by Vyrerus View Post
    FFV has Galuf die right as the final act starts
    So not in the final act, which agrees with my point.

    Quote Originally Posted by Vyrerus View Post
    FFVI kills Shadow in two different areas. At the end of Floating Continent if you don't wait for him, and then in Kefka's Tower he chooses to go down with the tower to try and repent for his past. It also kills General Leo right before Floating Continent, and kills Cid at the start of World of Ruin if you don't feed him enough of the healthy fish.
    Mentioned Shadow already. Leo dies in the middle act of the story. Cid is a supporting character.

    Quote Originally Posted by Vyrerus View Post
    FFVII kills Aeris, what, mid way through? I'm not a big 7 fan.
    Yep. Late middle of the story. So pretty much where I said.

    Quote Originally Posted by Vyrerus View Post
    FFX killed Tidus and Auron.
    Pretty sure I mentioned FFX as one of the exceptions.

    I don't remember enough about FFXI to comment.

    Quote Originally Posted by Vyrerus View Post
    Anyway, it's not beyond Final Fantasy to kill characters in the final act. Endwalker's problem was trying to have its cake and eat it too. Oh boohoo, all the Scions sacrificed themselves. Oh wait, half way through those necessary sacrifices, the Cat Girl Awooga tells you point blank that you can just bring'em all back with the Azem Stone. Killing all emotional impact that could be had, if you were even inclined to think it was going to be permanent.
    All of this is almost word-for-word what I've said in this thread.

    Quote Originally Posted by KizuyaKatogami View Post
    Again, look at ShB not just EW where again, the protagonists had 0 consequences despite going against the strongest foes they’ve ever faced and had nothing to show for it. Theyve had more losses from far weaker foes than literal unsundered ancients, yet somehow they triumph with not even a scratch.
    Sure. I mean, the FFIX party get their butts kicked by Kuja twice in the story proper, but manage to defeat him, Deathguise, and Necron in succession of another. AFTER being Ultima'ed by Trance Kuja to the brink of death. The FFVIII party need to run from a mechanical spider and lose to Edea, but then manage to defeat the most powerful Sorceress of all time, in her own element.

    FF characters get stronger throughout the plot, and often win in the end with some power of love/friendship BS. It's not that strange.

    Quote Originally Posted by KizuyaKatogami View Post
    As for people going through things…Alisaie lost a friend whom we knew for about 5 minutes. Yshtola….lost nothing really. Same with Alphinaud. Urianger’s loss was 9-10 years ago(irl obviously), Graha slept through most of the 8UC but sure i guess we can say he struggled on the first
    Alisaie was stuck on the first and had known Tesleen for at least months (I think it was actually more like a year) before we arrive, which frankly, is LONGER than most die-hard "nakama" know each other in a Final Fantasy game. G'raha lived a hundred years giving up everything he had (his body, his soul, and with the expectation of his life) to try to save someone he cared about and the world.
    (5)
    Last edited by CrownySuccubus; 07-03-2022 at 08:42 AM.

  6. #6096
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Guess theres not much else to discuss if we're going to start nitpicking every single little detail... I really wonder why so many people in this community enjoy being willfully obtuse and ignorant.
    (6)

  7. #6097
    Player
    Jagick's Avatar
    Join Date
    Aug 2021
    Posts
    236
    Character
    Jagick Valarius
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    Guess theres not much else to discuss if we're going to start nitpicking every single little detail... I really wonder why so many people in this community enjoy being willfully obtuse and ignorant.
    Gaslight someone long enough and you might finally convince them that they're wrong and you're right. It's more or less what's happening here. In any case I'm with Aveyond. I'm tired, and that live letter has given me little hope for the future of the game story wise. I don't mind some comedy here and there but the slice of life and happily ever after nonsense is becoming far too prevalent. The "comedy" itself is also becoming MUCH more stereotypical Japanese rather than more nuanced. Completely lacking in irony and comprised entirely of slapstick humor and explaining the jokes as they happen. Even though I don't mind Hildebrand in small doses for example, I hate that the Endwalker Relic is locked behind that entire slog. It grates after a while.

    I really don't know anymore.
    (5)

  8. #6098
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Found a picture that sums up my feelings about the game at the moment. Came here, started having a good time, now I'm dealing with people who clearly have different tastes than I do overtaking a space that was mine far longer than it was theirs, given that I have been here since day 1 of ARR. These newer players who scoff at Ivalice yet fawn over the attempts at humour clearly don't want someone like me around pointing out why and how this game could be doing better, so maybe I should just let them have the run of the place.

    It's unbelievable that I have to put up with some of this stuff.

    (8)
    Авейонд-сны


  9. #6099
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aveyond-dreams View Post
    Found a picture that sums up my feelings about the game at the moment. Came here, started having a good time, now I'm dealing with people who clearly have different tastes than I do overtaking a space that was mine far longer than it was theirs, given that I have been here since day 1 of ARR. These newer players who scoff at Ivalice yet fawn over the attempts at humour clearly don't want someone like me around pointing out why and how this game could be doing better, so maybe I should just let them have the run of the place.

    It's unbelievable that I have to put up with some of this stuff.

    There is a bit of a disconnect between what you're saying and what image you are using. From what you are saying I get the impression that you want to be the grey crowd.
    (0)

  10. #6100
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I've been here before. I think this game is living on borrowed time and although it is unlikely to 'die' in the typical sense, it is making the exact same mistakes that WoW did in terms of throwing veteran players and the core target audience under the bus in favour of courting streamer reactions and players with a surface level enjoyment who do not want nuance or depth in any meaningful capacity. They don't want to think. They just want to consume. Readily opening their wallets and purses for the next 'cool thing' to be added to the Mog Station.

    I like what I've seen when it comes to Ashes of Creation and Pantheon. I'm hoping one or both does very well not only to provide FFXIV with some much needed healthy competition but because both are very much to my personal tastes and are games first and foremost. Not visual novels. Until then, ESO will have to do. I don't like the combat system but it's proving to be a lot more immersive than FFXIV is these days. Plus the playable races are more distinct, have deeper and more meaningful lore and portions of the player base don't screech and drool over themselves as they try and shame people for liking monarchies or Roman inspired aesthetics.
    (4)

Page 610 of 946 FirstFirst ... 110 510 560 600 608 609 610 611 612 620 660 710 ... LastLast