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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,044
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    It's one of those things that sounds like a cool idea as long as you don't prod at it too much. There's the question of how they get names, of course, but also – if words are so vile that to speak once is to be branded untrustworthy forever – why would they ever trust a non-Qestir or be willing to do business with them?
    (2)

  2. #2
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,190
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Iscah View Post
    It's one of those things that sounds like a cool idea as long as you don't prod at it too much. There's the question of how they get names, of course, but also – if words are so vile that to speak once is to be branded untrustworthy forever – why would they ever trust a non-Qestir or be willing to do business with them?
    From what I remember it was something about wanting to make a place where people can work together without fighting or lying but buying and selling usually requires talking and haggling so idk.

    In any case, the Azem Steppe is one of my favorite parts of the entire game's lore because of how varied and weird all the lore for the tribes are and how richly detailed the steppe was and how much they paid attention to Mongolian culture but put a fantasy spin on it. I never would have expected them to have actual morin khuurs playing, for example. The only let downs about that part of the game is the frankly ridiculous noodle bowl that takes up the center of the map and the fact that I'm not a fan of Au Ra. Horn-ears, scales, lizard tails, and oddly pandering sexual dimorphism doesn't do it for me.
    (1)