But pretty sparkles are gameplay! Whee, sparkles! Sparkle monster one, two, three... Oh Sparkle Monster 4 varies in shape, but the buttons totally change between them. Wheee! More sparkles!
Behold the one-button macro of sparkles! Now we can decorate our face with glitter while playing. I can't wait until we Sparkle Monsters 5,6 and 7! It's Pokemon but with particle effects! And we win everytime!
thats kinda depressingBut pretty sparkles are gameplay! Whee, sparkles! Sparkle monster one, two, three... Oh Sparkle Monster 4 varies in shape, but the buttons totally change between them. Wheee! More sparkles!
Behold the one-button macro of sparkles! Now we can decorate our face with glitter while playing. I can't wait until we Sparkle Monsters 5,6 and 7! It's Pokemon but with particle effects! And we win everytime!
for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?
you think that's depressing without macro delay, longer macros/chain macros, and a way to macro turning your camera. you could in this scenario macro an entire savage fight using the in game macro system. the only things that would even remotely require human interaction is for the few RNG mechanics we have like plumes in P3s or shackles in P1s for examples
Tbh I hate the Dragon Kick spam MNK with a burning passion too lol.
It's so stupid.
Especially because there's so few of us ( especially in harder content ).
The Optimal Drift rotation isn't even hard either I dunno why it gets overcomplicated to hell ( some of the graphs people have made that I've seen are truly cursed ).
It scares people away and into dumb rotations.
A "real pet job" is a pipe dream in this game. I, for one, am happy they accepted this rather than trying to drag this any further and make it work. As far as I can tell, FF Summons were never persistent pets anyway, so let's just put that idea to rest and move on.
a "real pet job" is a pipe dream because WE allowed it too. we should expect a multimillion dollar company to be able to create a good functioning pet job. not bin it and turn it into a completely different playstyle while not giving anything back to the players who genuinely enjoyed the pet playstyle despite how poorly it was handled.
and by saying hey yoshi-p and SE we're glad you lobotomized our kit to require no thinking outside of ifrit/garuda hardcast and making it feel barebones at 90. or the fact they got rid of it and basically pissed off an entire playstyle cause they didn't give anything back to them. all you're doing is opening the way for other jobs to get the same treatment. and then they'll start complaining their job was lobotomized and changed playstyles with nothing for them to turn too.
Right, because money is the answer to everything.a "real pet job" is a pipe dream because WE allowed it too. we should expect a multimillion dollar company to be able to create a good functioning pet job. not bin it and turn it into a completely different playstyle while not giving anything back to the players who genuinely enjoyed the pet playstyle despite how poorly it was handled.
and by saying hey yoshi-p and SE we're glad you lobotomized our kit to require no thinking outside of ifrit/garuda hardcast and making it feel barebones at 90. or the fact they got rid of it and basically pissed off an entire playstyle cause they didn't give anything back to them. all you're doing is opening the way for other jobs to get the same treatment. and then they'll start complaining their job was lobotomized and changed playstyles with nothing for them to turn too.
Like I said, I've played plenty of MMOs where they've tried to have pet classes. Very few actually work well. In this game, with the way combat goes, it's just not happening. You need to step back and take some deep breaths or something. Take some time off.
We've been over why SMN had to change. To expect this kind of shift in other jobs is honestly ridiculous. None have been so broken as SMN. Frankly, it never should've been a pet class to begin with. We're glad the fix finally came and now's the time to move forward and help them find a better way forward with this job.
If you don't have anything constructive to add, then you're just as guilty as you accuse us of being.
Last edited by Deveryn; 06-30-2022 at 02:26 PM.
People seem to remember ff11 summoner quite fondly, which was thoroughly a pet job, as was beastmaster, as was puppetmaster. That's just the same franchise, let alone "plenty of MMOs". The one who isn't being constructive is you.Right, because money is the answer to everything.
Like I said, I've played plenty of MMOs where they've tried to have pet classes. Very few actually work well. In this game, with the way combat goes, it's just not happening. You need to step back and take some deep breaths or something. Take some time off.
We've been over why SMN had to change. To expect this kind of shift in other jobs is honestly ridiculous. None have been so broken as SMN. Frankly, it never should've been a pet class to begin with. We're glad the fix finally came and now's the time to move forward and help them find a better way forward with this job.
If you don't have anything constructive to add, then you're just as guilty as you accuse us of being.
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