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  1. #351
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by VentVanitas View Post
    Mom, Dad- please stop fighting
    i will as soon as people grow a ducking braincell and stop coddling everyone and their brother from any ducking opposition or thinking. these the same type of people to spend 100k on diablo immortal to skip to the point they can steamroll the content i swear to god
    (7)

  2. #352
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Renathras View Post
    The problem here is that it wasn't. SMN is easy, but old SMN...was honestly a mess. But neither are equivalent to WHM from SB to ShB/EW in either case. WHM gave up Aero 3 every 30 sec in favor of Misery every 90 sec, now 60 sec, and gave up Aero 2 for...getting nothing back. Otherwise, everything WHM "lost" it has gained or gotten an equivalent in some way. I guess my issue with this argument is, for WHM, it never has really been true.
    A few additions to that:

    Thunder - Same as Aero 2, nada.
    Virus - Nada
    Eye for an Eye - Technically Lilybell achieves a similar net result I guess?
    Fluid Aura - Nada

    For better or worse, I'd also add mere resource management to that list as well. ARR and HW had to keep a tight ship on MP usage. Now it only becomes a true issue if you're having to hardcast back to back raises or can't stay alive.

    Almost forgot! WHM even used to do dungeon CC very early on in ARR Dungeons. That was something I miss and IMHO it's something that could be revisited to spice up the dungeon formula.
    (3)
    Last edited by Sebazy; 06-29-2022 at 07:29 PM.
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #353
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,996
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I've been reading this thread for a bit, and I just want to mention something that seemingly no one has mentioned: Extremes and savage have been cleared with 1 healer basically doing nothing but healing

    Taking this into account, that means that both types of content can be cleared by both healers only outputting half the damage that they do now, so the argument that any changes would make it so the healers that are accustomed to the current gameplay would become unable to clear content is false. The only time this would be true would be during early week savage clears or ultimates, but if said healer is tackling those challenges, it would be assumed that they would adapt to any new gameplay changes and perform as optimally as they can.
    (2)

  4. #354
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    78
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Aravell View Post
    Extremes and savage have been cleared with 1 healer basically doing nothing but healing
    That's a strange way to say "most spell used : Glare/Malefic/Broil/Dosis"
    (5)
    Last edited by Kazelus; 06-29-2022 at 09:23 PM.

  5. #355
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aravell View Post
    I've been reading this thread for a bit, and I just want to mention something that seemingly no one has mentioned: Extremes and savage have been cleared with 1 healer basically doing nothing but healing
    Add the most recent Ultimate, supposed to be the hardest fight currently available, to that list

    edit: might have misread your post. Meant to say that even the hardest fight in the game doesn't require two healers (granted, doing it with one healer requires precise management of mitigation and healing -- something that should be required even with two healers, considering this is supposed to be the hardest fight in the game, but I digress

    here's their log, by the way. check out the "casts" tab

    (2)
    Last edited by hfang; 06-29-2022 at 09:48 PM.

  6. #356
    Player
    Katoar's Avatar
    Join Date
    Jun 2022
    Location
    Sil’dihn
    Posts
    110
    Character
    Kael Yoshim
    World
    Ragnarok
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by pikalovr View Post
    snip
    Please be mindful of others. A lot of people on the forums don't agree with his arguments, however this doesn't mean his point is not valid. He has made multiple valid points, that were demeaningly dismissed with "Oh, look Sylphie"
    (2)

  7. #357
    Player
    anguel's Avatar
    Join Date
    Nov 2012
    Posts
    200
    Character
    Anguel Wyvern
    World
    Shinryu
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Aravell View Post
    Extremes and savage have been cleared with 1 healer basically doing nothing but healing
    ultimate aswell here proof

    https://m.youtube.com/watch?v=Jh9r53...ature=youtu.be

    but, this is on JP server, and when saying this to EU-NA ppl most answear will be like
    "omg but what about split mechanic that target healer, if it goes to a dps what you do ? you die !"
    like ... adapting to a situation is not a thing ..., like Japanese can do it but not EU-NA players ...?

    kinda mindblowing how ppl want, a job to do something that devs didnt designed it for, and then call it broken ...
    (1)
    Last edited by anguel; 06-29-2022 at 09:53 PM.

  8. #358
    Player
    Kazelus's Avatar
    Join Date
    Feb 2020
    Posts
    78
    Character
    Kalus Zelus
    World
    Twintania
    Main Class
    Warrior Lv 90
    Quote Originally Posted by anguel View Post
    ultimate aswell here proof

    https://m.youtube.com/watch?v=Jh9r53...ature=youtu.be

    but, this is on JP server, and when saying this to EU-NA ppl most answear will be like
    "omg but what about split mechanic that target healer, if it goes to a dps what you do ? you die !"
    like ... adapting to a situation is not a thing ..., like Japanese can do it but not EU-NA players ...?

    kinda mindblowing how ppl want, a job to do something that devs didnt designed it for, and then call it broken ...
    The kill took them a lot of try to beat RNG on forced wipe because of the presence of only one healer from what they said.
    (3)

  9. #359
    Player
    hfang's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    83
    Character
    Hong Beifang
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kazelus View Post
    The kill took them a lot of try to beat RNG on forced wipe because of the presence of only one healer from what they said.
    doesn't matter -- a fight of this level shouldn't allow solo healing, period. and it should definetely not allow said healer to spend nearly half of the fight spamming their single damage button. if this doesn't tell you how little damage everything in this game does, i don't know what else to say
    (3)

  10. #360
    Player
    anguel's Avatar
    Join Date
    Nov 2012
    Posts
    200
    Character
    Anguel Wyvern
    World
    Shinryu
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by hfang View Post
    doesn't matter -- a fight of this level shouldn't allow solo healing, period. and it should definetely not allow said healer to spend nearly half of the fight spamming their single damage button. if this doesn't tell you how little damage everything in this game does, i don't know what else to say
    pretty simple why he spent hes fight with only this dmg button, because if need do a heal, he doesnt have to break a rotation, and can still benefit from highest not combo'ed spell
    because hes focus was ... healing
    to allow 1 extra REAL dPS that will ultimately do way more than a second healer in term of dmg
    (1)
    Last edited by anguel; 06-29-2022 at 10:08 PM.

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