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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    "Oh, look - a convenient excuse for zero meaningful stakes or losses!"
    (20)

  2. #2
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Theodric View Post
    "Oh, look - a convenient excuse for zero meaningful stakes or losses!"
    This. Also the vote kick one is good
    (7)

  3. #3
    Player
    Rosenstrauch's Avatar
    Join Date
    May 2015
    Location
    Valnain
    Posts
    827
    Character
    Wind-up Antecedent
    World
    Zalera
    Main Class
    Rogue Lv 100
    "Sorry everyone, we've spent our allotted budget for Trust-enabled Trial content."
    (8)

  4. #4
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    "Click on the mechanic or we wipe. Pls rdm."
    (5)

  5. #5
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Theodric View Post
    "Oh, look - a convenient excuse for zero meaningful stakes or losses!"
    This is completely off-topic, but for whatever reason, this immediately made me think of the early days of SWTOR, back in like 2011. There was a time in that game where they had actual consequences, as in your companions could permanently die based on your decisions. It was meant to actually make the player think about their choices and to make the class stories have a bigger emotional impact.

    Everyone hated it.

    The forums were in a total uproar. So, BioWare reversed course and made it so that your companions could never die regardless of the situation. In KOTFE and KOTET, some companions were given death options, which was essentially a death sentence for that particular character, because you knew the writers were never going to write anything meaningful for them again, because not ever player would have that character alive.

    It reminded me that the vocal minority, which apparently were those in the SWTOR beta (don't know, I didn't play the beta) who wanted actual consequence in the story did not represent the overall playerbase, who wanted escapism and very little consequence at all. I can see the same thing happening here if/when SE decides to start killing off Scions.
    (4)