So why can't we just ilvl sync everything again?
So why can't we just ilvl sync everything again?
So why aren't you preforming a party and setting the party to Minimum ilvl?
Keep in mind that it's not just gear that makes things easier. It's the experience gained from having completed content in the past (not even necessarily the specific duty but other duties as well). You don't unlearn what you've learned unless you haven't used the knowledge for several year. Things will never end up feeling as difficult as they did the first time.




You can have it set that everyone that joins a dungeon or whatever is only at the minimum Ilvl rather just being synced to the maximum ilvl allowed. You'll notice a big difference then.





So true, there is something special about the first time- it's a similar reason why people say stuff like "I'm jealous you get to play it for the first time", I've seen that many times said about games like Witcher 3.So why aren't you preforming a party and setting the party to Minimum ilvl?
Keep in mind that it's not just gear that makes things easier. It's the experience gained from having completed content in the past (not even necessarily the specific duty but other duties as well). You don't unlearn what you've learned unless you haven't used the knowledge for several year. Things will never end up feeling as difficult as they did the first time.
I believe, in some cases, is also the curse that clouds some dislike of an MMO as they use similar systems for so long that you become very separated from that first time feeling and nearly nothing can really reinvigorate it without it being... Well.. new. Taking breaks can help, for those who are like that (I don't have a lot of time but for example when GoW or Elden Ring came around I'll focus on that and then come back with so many things I can do and most of the grind removed because it isn't as new, which is good for me cause grind is not why I play lol).

I do but that's the point : even in MINE, mechanics are easier. Again, 2 examples : the feeling that we can survive on some mechanics and no DPS check (and then, we skip some mechs, etc.). That why some of us worry about rebalance old content for those who play in Min Ilvl.So why aren't you preforming a party and setting the party to Minimum ilvl?
Last edited by Makiyaa; 06-19-2022 at 03:55 PM.
Not reading this whole thread, but they need to rethink how scaling works. It's not even a U curve in difficulty anymore, it's a flatline into a brick wall.
Also let us blacklist the CT raids please thank you have a blessed day.
In addition to buffing the numbers, doing some adjustments to jobs would make lower level content more interesting.
There's no valid reason healers can't get their first HoT before level 35. Or why their singlet target gameplay from level 5 to 90 is [Aero] + [Glare] spam.
There's no valid reason half the jobs only get their first AOE at level 44+.
There's no valid reason some melee jobs dont get the 3rd hit of their combo after level 20 when MNK gets Snap Punch at level 6.
And that's not even going into how the repeated pruning and homogenization of a lot of abilities made gameplay at all level less interesting for those who like to optimize more.


I think if I had started playing 14 today instead of 2013 I would have stopped playing somewhere in ARR.
It would have just felt so out dated and the dungeons so boring that I just wouldn't have gotten invested..
They're re making dungeons but instead of making them better and more exciting they make them more braindead, but the lighting in totorak is pretty!
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