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  1. #1
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Kinda but i think in parts it comes down to how heavily scripted encounters are.. Even BLMs use there movement tools as a dps increase. triple cast fire4s because encounters are so scripted you can basically know when you need to move minutes in advance.

    it's not just movement tools though in expansions of old it was literally everything. silence did damage, stun sid damage, and they took the damage away because when you actually needed to stun something you couldnt because it was resistant everyone was blowing it on cd for dps increases...

    sometimes i think gap closers could be the same way.. it makes no sense pressing intervene to rush a boss or gap close for example when your already in its face.. but maybe thats me
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  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Dzian View Post
    sometimes i think gap closers could be the same way.. it makes no sense pressing intervene to rush a boss or gap close for example when your already in its face.. but maybe thats me
    I think it's just a way to have another ogcd without making it an extra button.

    If they split them and made it a non-damaging charge for a gap-closer and then a new ogcd for damage I think people would get mad and start going on about '' button bloat '' lol.
    But yeah, I'd say it's a clever way of having a gap closer and another ogcd in just one button.

    Edit: It'd be different if you just had one charge, but you have three.
    So it's easy to hold one if you know/ think you'll need it.

    '' Jugulate '' I think it was called for NIN didn't have charges tho you just used it on cd so that was different.
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    Last edited by Kolsykol; 06-18-2022 at 06:59 PM.