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  1. #151
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Vahlnir View Post
    I know that a lot of people hate the idea of bosses being damage sponges, but...I do feel that the bosses in Aglaia kinda need to be. We outgeared them before the patch went live and they die extremely fast. The current HP levels are unacceptable and do very little to future proof these raids. We're about to have another CT on our hands.
    It does nothing to future proof the content? I'd argue the opposite. There's a reason folks take gear off to get ARR raids. Longer raids ain't worth it to most. I think Aglaia being a nice in between is perfect for future proofing
    (6)

  2. #152
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,616
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by IkaraGreydancer View Post
    It does nothing to future proof the content? I'd argue the opposite. There's a reason folks take gear off to get ARR raids. Longer raids ain't worth it to most. I think Aglaia being a nice in between is perfect for future proofing
    And there's also a reason you see people endlessly complaining about always getting CT when they use the roulette.
    (4)

  3. #153
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Rolder50 View Post
    And there's also a reason you see people endlessly complaining about always getting CT when they use the roulette.
    Not exactly sure if that's a counter point or...?
    (0)

  4. #154
    Player
    Juun's Avatar
    Join Date
    Jul 2021
    Posts
    310
    Character
    Aimi Yume
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    To the people complaining. Id say do this raid by the end of the week when only the casuals and low 570 geared people are doing this raid. You'll have your difficulty ramped up.
    (4)

  5. #155
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    It does nothing to future proof the content? I'd argue the opposite. There's a reason folks take gear off to get ARR raids. Longer raids ain't worth it to most. I think Aglaia being a nice in between is perfect for future proofing
    That's a problem with CT, not the others. CT should be reworked so it's just as long and complicated as the others.
    (0)

  6. #156
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    I don't know, to me it doesn't seem that bad.
    Sure there are no wipes, but people still die like flies, especially at Nald'Thal most people still die from the either/or mechanics.
    Sure Rabanastre was harsher but Ivalice raids are famous for that. Nier raids had even less deaths than the current ones past the first few weeks, and certainly no wipes. The only difference maybe is that current bosses are not HP sponges, which is a good thing imho, fights taking forever doesn't make them more challenging or fun, just more of a slog. Labyrinth also didn't have wipes, even on week 1, while still having a lot of fun and challenging mechanics. And hell, we could say Copied was deathly but then Puppet was an absolute joke where people could just laugh at you for dying at all and you'd have fun trying to collect the most vuln stacks you could during the balls tunnel.

    Honestly I think people overplay how hard old raids were. They become harder later on, cause people aren't used to them anymore, but when people are running them regularly, especially when people are overgeared, they do tend to be fast and don like clockwork. The only one is Rhalgr, he's pretty easy and slow with mechs.Even though people keep falling off the cliff. And Byregot could use some upping too, but then you see half of the alliance die to the ray so uh....
    (0)

  7. #157
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,479
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    the only wipes i ever had in aglaia were to the scale mechanic. on day 1 once and im week 2 or 3. i've never seen a wipe to any other mechanics in there. amd the days i go in tjere range from tuesday to monday.
    yeah sure on day one there were many deaths overall. but now i only see a few single deaths. like once or twice as a premade, most of the times completely random.
    i love the raid so much its fun to do, but it wont stand the proof of time. with 660 gear in 6.5 it will become ridiculous.

    one problem is how they do mechanics. bosses do one simple mechanic, then another one. in obvious ways to show how the mechanics work. after that a third one and then they may combine them in different ways or add a random factor or other elements. while that is great for first timers tjis whole build up takes way too long. bosses are dead before they bevome serious
    (0)
    Last edited by Asari5; 06-17-2022 at 04:55 PM.

  8. #158
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80
    >Undertuned
    >Complains when Orbonne overtuned with result of Orbonne get nerfed

    Keep complaining
    (0)

  9. #159
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,479
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Knot_D View Post
    >Undertuned
    >Complains when Orbonne overtuned with result of Orbonne get nerfed

    Keep complaining
    i wann have the old cid back. he was so much more fun pre-nerf
    (1)

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