
Originally Posted by
darkdyllon
you're not wrong, granted i never raided back in the HW days, got to endgame around a month before SB was released and the 1st tier of omega was my 1st savage raid experience (good experience though)
it's what i've been saying for a while and my static calls be a boomer for it, jobs are becoming easier and easier, look at how summoner used to be, it used to be an complicated puzzle, but once you got the pieces figured out it was an good and easy job, now it's just "dreadworm stance > any original primal you want (probably bahamut at some point, don't play this itteration of summoner) and then phoenix, repeat till victory or wipe"
granted i despise positionals (mostly because it's inconcistent with how the game work and lore wise, since i could get behind hitting harder from the back/side, but then wouldn't chakrams/arrows/bullets do the same? the same for magic, i get that it would ruin the ranged vibe, but i just hate that as an melee you have to dance around, while the ones with real range can stand still in the back of the arena)
just hope they finally stop thinking they need to make things easier for the casuals, most changes won't even affect them, removing some buttons won't change the fact that if an controller player isn't using the double tapping L2/R2 for an extra hotbar he/she will still run out of space instantly, unless they manage to dumb it down to 16 buttons in total, which would likely kill the game outright for most.
granted, some jobs like summoner are basically there already, i kept some buttons in the same area as i had them in SHB ... and damn i literally got entire sections just empty because of it.