The problem is obvious and really simple. its all because of very few server ticks. ofc individual latency can worsen things but the thing is even if you can literally can get 5ms server will be too later to register what you are doing. And the reason for that is 1 and really simple as well. older console compatibility. I bet ps5 can and will work fine with alot ticks but no way ps3 could keep up. that was the reason of keep it low tick and as well to be compatible with lower spec pc's as well. I'm not sure if PS4 is strong enough to keep up with the more ticks but i bet it can do better from what we got now.I think since they dont support ps3 anymore they can do it but they have not bothered yet... Maybe now that ps3 and even windows 32bit is not more supported means that they are about to make some real tuning to their servers. I hope so cause everything else that is bad is really berable but the clunkiness of the ticks is driving me crazy and its really a deal breaker for the long run to invest to this game. I only Hope PS4 is not what is bottleneck it cause it gonna really sad to see the game go down because of ps4 or sad to see ps4 players go away or forced to go to ps5 or pc since the ps5 is really hard to get and really expensive... but at some point they gonna let ps4 support to go away cause its really too old already ands a bummer to keep the whole game down