But still, for each single character, their rapier and focus is (apparently) a single weapon model and not two independent mix-and-matchable ones.Not the scaling of the rapier, but the relative position of the rapier and focus in animations of characters whose arms, torsos, and hips are not the same proportions. Differences in relative ranges of motion due to character size differences can't easily be handled with a single rapier+focus model.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.