I never played GW2. Wouldn't this just lead to players using it for unlimited storage? That is most certainly what it would be used for if FFXIV worked that way.Guild Wars 2 has this method in their Trading Post.
Things are eventually sold unless you've put your price at way too high for current demand.
Granted, an individual doesn't have a limited number of slots to sell things in FFXIV like they do in GW2.
I'd say for this to be plausible, they'd have to make retainers be able to sell an unlimited number of items to account for things that may take ages to sell. I've had things in GW2 take months to sell, some of them were up for more than a year even - and they were at minimum price you could sell them on the market for. And that's not reasonable for a game that limits how many things you can sell at any one time.
Player
Normally you would have a deposit that you would have to pay to put it up. If you cancel the sale, you lose the deposit. So you could if you wanted but you'd be losing a lot of money for the privilege.
And you risk someone buying it. So you have to put it up for an obscene amount of money for it which makes the deposit possibly a greater value than the item itself.
Hmm. I wonder how much of stored items by players are actually utilized, and how much this number increases as the player acquires more items. As I said previously, the player would be using it for storage, and would not be actively taking items in and out. This would make the deposit negligible at worst for most players.
Obviously, I am not proposing such a half-arsed system for storage, but it did get me thinking.
I often sell different stacks of the same items, the less items in the stack (10 or less) the higher my price. It may suit some buyers as it is still a lot less expensive than stacks of 99. If I need only a few ingredients and there are stacks of 99, I either go gather my own stuff or buy the stack use what I need and resell the rest in smaller stacks at a higher price.
It only rewards the bot operators while punishing proper people playing for profits. A popular practice on the marketplace is conveniently listing craft-sized-quantities at a competitive cost.
Even though my 3 units cost more individually than the bot operator listing multiple stacks of 99, my total price is 1/4 theirs.
やはり、お前は……笑顔が……イイ
I don't think the game has a strong enough variance in the economy to survive such a feature. Being able to lowball buy orders will just make things even more absurdly cheap and limit player options to explore unclaimed markets even further. It might work for something like OSRS but even that strong market fell to shit.
God I wish we had the option to buy specific numbers of items instead of an entire stack. Black Desert Online had this, and it was so good in that game. None of this BS where one guy buys up all the reasonably segmented number of items and then resells it all in a pack of 99. No BS where you need like, 2 items to craft something but everyone's selling 10 of them or whatever. You just go to someone's stack, and buy exactly how much you want. Easy.
Something about the menus in this game just gives me reason to stop hoping. I don't know what it is. Like... the way you can't really work inside of two systems at once, just seems to imply that the UI is super old and that oldness is kinda baked into the backbone of the game. So I've never hoped for better. But god, I wish. I do wish. Just that alone would be such an improvement, being able to buy select amounts from a stack. Even from a seller perspective, I wouldn't have to spread a bunch of items across multiple retainers just to sell them off in packs of 2 or 3 anymore. It would save a ton of time and retainer space. I genuinely can't understand why anyone would be against this. Even if your concern are bots, I mean -- they already abuse every other corner of the game. Maybe SE should deal with the bot problem head on instead of letting the fear of bots get in the way of actual good features.
Last edited by Avoidy; 06-10-2022 at 04:32 PM.
It functions fine, I'd rather they did something about the bots
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.