It's only silly to people who didnt want it and as you said this most likely took little to no effort to develop/implement....I'm going to be real frank here... but a count down timer created just because some people want to synchronize the /pose command seems like a somewhat poor use of the development team considering there are larger issues to deal with. I looked thru the original thread and honestly that's what it seemed to be about. Just so people could use /pose and take screen shots. I see some use for the command... but the reason it being created (/pose synchronizing) is just silly.
Things like /countdown are easy to add of course. Including a description of an NPC's services below or above the name of the NPC isn't so easy. So they just put the Kanji describing these services at the start of the NPC's name. But this only exists in the Japanese language client. The other languages would have to split the names of NPCs into two lines. One for the name and one the description.
I do not even think they are aware of the problem. If they are I'm sure if you asked them why they haven't fixed this so all clients have one line for the name and one line for it's service, they'd say it wouldn't be possible cuz all NPCs can't have multiple names. Why wouldn't using 「\n」 (or 「¥n」 since the half width character ¥ replaces \ on Japanese keyboards) in the name and treating it as a hard wrap (newline) character work.
They're adding a nice feature into the game that a lot of players are already responding positively to. Don't knock them for adding fun little treats. These types of gameplay details are just as valuable to add color in an MMO as the big picture fixes, and something this small isn't exactly detracting from development labor in any significant way.
As far as having NPC descriptions above or below the name, I may be wrong but I believe that Yoshi mentioned he wanted to add this feature to the 2.0 client.
I said the reason it's being added is silly... not the command. I see nothing wrong with the command. Why did it have to take a discussion about posing to take screen shots have to see the command included.
Last edited by Laraul; 03-16-2012 at 06:25 PM.
Previously mentioned changes (here: http://goo.gl/yiXP2 ) for sub-target is going to be changed in 1.21a per Foxclon here.
こんにちは。
Hello,
パッチ1.21aにて、 前回お伝えした内容が実装されることになりましたので、ご報告させていただきます。
Wanted to let you know, in patch 1.21a we are going to implement the previously mentioned changes (link)
また何かありましたらフィードバックをお寄せください。
If there is anything else please leave a feedback, thanks
After last rep post few of us including me posted that this feature might be useful to use in strategy when to start WS, magic spells, etc.. and Foxclon checked in with the dev.
こんにちは。
Hello,
カウントダウンタイマーの最大値を増やして欲しい/機能を拡張して欲しいというフィードバックありがとうございました。
Thank you for the feedbacks in wanting to expand the feature and increase the maximum value for the count down timer.
皆さんからの要望を開発チームに伝えたところ、
After delivering the ideas from you all to the dev team and they responded:
という回答をもらいましたので、実際に触ってみた結果、こうして欲しいという意見がありましたらコメントいただければありがたいです。今回は20秒で実装しますが、パッチ1.21aで試してみて頂いてフィードバックを頂いた後に改めて検討したいと思います。
This time we will release with 20 seconds so please try it out in 1.21a and leave a feedback on what you think and we would like to look into this.
So first try it out and if there are any other suggestions like how you want it to be please leave a comment, thank you.
Reinheart has anyone on the JP side asked if they could increase the time from 20seconds to say 60seconds? It may be useful to some people for something like ifrit HF or the ant guards on the princess.
That's the whole point of the count down timer change post above.
I requested for 60 sec, some asked for 3-5min on the JP thread.
If bosses start using timers for their moves, we guna end up with frikkin deadly boss mods in 2.0. /facepalm.
Bosses using timers? lol the timer thingy was for players to show the timer in front of the player but I guess that could be fun...
Odin with count down timer till it uses that super move instant death (Zantetsu ken)
Demon Wall closing in every time timer hits 0, once it's to closest to you uses smash - instant death
there were other mobs in older FF that used timers... I forget which mobs >< I remember there were some in FF5
Yea I know but you give these things to players and before long devs are using them to set timers on moves.
Then someone brings out an add on that flashes text on the screen to say "Eruption soon !"
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