
Originally Posted by
SeverianLyonesse
Normally I would agree with this, except they are planning a complete graphic overhaul, which isn't something one does at the end of a game's life cycle. Same thing with streamlining all the older content to be soloable.
While I think the *market* may make a soft decision that FFXIV is over, I do not get the impression that the *developers* believe it is yet. Furthermore, FFXIV is *the* FF theme park MMO and has primarily succeeded on pulling together referential content from every game in the series. They have literally no direction they could take a new MMO that won't be viewed as either a retrod or an inferior experience. The smarter business model is to continue building out FFXIV instead of starting from scratch, either by extending its lifespan for another 10 years or making sure whatever next MMO they create is a natural, backwards-compatible extension of FFXIV.
Put another way, regardless of what sunk cost it took to get here, FFXIV, like WoW, is now "too big to fail." It would be financially irresponsible to go for a hard reset on something so massive, expensive, and integral to the FF brand, and if all viable paths require retaining and channeling XIV's playerbase into a "new game", why not skip the middle man and development costs and just roll the "new game" up into the old one?
Personally, while I think that FFXIV could absolutely be iterated on mechanically with a push away from scripted fights and rotations (and the remove of classes), I do not see any reason why SE would risk it all on a hard reset. I would rather we get a "FF XIV-2" with new mechanics but the same world, jobs, and characters to build out from.