I've been a huge supporter of that system, when discussing FFXIV's housing and particularly when people are like "but I like being next to someone and you CAN'T DO THAT IN INSTANCED HOUSING, SO NO WE CANT HAVE IT!" and then I go "OH BUT YOU CAN!" and point out a game like Wildstar lol. There is very little that the ward system does that a proper instanced system couldn't do better in EVERY single way. To which the things that a ward system may actually do better, I'm not sure even the majority want those particular benefits, to which I would say the wards work well for a subset of the player base in the best of times, and in the best of times will still provide worse for everyone else. To which noting we're obviously not even in the best of times with FFXIV's housing system lol. Like theoretically we could point out LotR Online's which is very similar concept, but their system as far as I read last time auto grows for demand (so plots don't just run out).
. . . . . Just not freaking wards, as we have them now, hahaha /cry, like ESO doesn't have that really cool Wildstar ability but you can own like 40+ houses.. 40.. freaking FORTY.. you can barely own one in FFXIV. Sometimes, depending on server, you can barely even own an apartment. Lets not forget in Wildstar it was something like 2000 external objects and 2000 internal objects, and in ESO some houses have near 1000 objects you can place. So not only are the systems easier to get into, they're just plain more powerful in basically every fashion imaginable.
That's honestly just an embarrassing joke, imo.
Like I still will shill FFXIV if someone is asking for an MMO to play, but I wont sugar coat the housing system. I plain think it's bad, was bad, is still bad, and has always been straight out bad. Objects are nice, which is why I differentiate at system (though the system could make objects even better, like how in wildstar you can Z axis and scale objects.. imagine being able to z axis scale a flat surface for FFXIV... so many of those fancy designs you see on reddit would become far far easier to do with far less waste in repeat objects).
There are so many cool things I believe our system holds us back on because of how it is, that you can readily see applied in other MMOs. :/. . .
WoW currently has Garrisons which of course don't quite have the housing touches, though certainly they do have a personal space (hopefully our Island Sanctuary can do better in regards to this concept, better home vibe, less damage to other systems with bad things like the 1 hour war table, etc).. That said WoW devs have recently opened up on the housing idea saying it could be a future thing they don't have resources for at this time (for Dragonflight expansion). If WoW can get every single player a house, with their already fairly powerful and useful (depending on what you are doing) Garrison system, and FFXIV has a fairly un-useful Sanctuary (we know nothing about it, I'm suggesting a dark timeline hypothetical) that has relatively no homely vibes (just a rock to own lol)... Then that's going to look bad. Beyond the fact that one of FFXIV's absolutely massive QoLs being the job system, it appears, WoW is closing the gap on with even more friendly alt systems. If WoW could substantially close that gap then that would be a major pillar benefit for FFXIV that WoW might theoretically be doing better.
Hope SE is ready / paying attention (expansion isn't out, and even if WoW did a good job it wont cause immediate death, so I'm not calling it the death throe or something lol, I'm just looking at the horizon and feel /potentially/ there is a much stronger war of competition brewing).