Quote Originally Posted by ForteNightshade View Post
- Every single fight this tier has been solo healed in i580 crafted gear. Yes, even P4S.
- P1S and P2S have been cleared with only tanks. Clearing with DPS and Tank would be even easier.

This is the highest level content excluding Ultimate. Anything below that you don't need a healer whatsoever. Dungeons? Even DRK has cleared all of them with three DPS. EX? They were killed the first week of Endwalker without healers. At the current junction, healers only exist for inexperienced players not to struggle, and two healers are only taken into Savage at the midcore level or higher because of FFlogs enforcing it. In order to parse on the standard ranking, you need a 2/2/4. comp Were that to ever change, every midcore group and above would eventually be running five DPS.

With all that said, do I think healers should be removed? No. There is clearly a large enough portion of the playerbase that enjoys the style of gameplay they're supposed fulfill. The issue is the dev team is so afraid little Timmy or Sally might struggle, they continue to design everything around the lowest common denominator. Not your average raider who, while lacking experience, is still a decent play; a green parser if you will. No, it's the person who can barely handle simple mechanics and usually dies once a pull. That's who they're catering content to. And it's why healing suffers so much in this game. If you're average, you're already playing above expectation.
Then maybe they should solve the real problem? Tanks defensive skills should have nothing but damage mitigation tools, not a bunch of self healing tools.