Citation Envoyé par Themarvin Voir le message
How is it a punishmen to pay for maintaince of your property? Alot of games got that, especially if go oldschool.
Just because something else did it doesn't make it a good idea. Seriously, this line of thinking is why there are still so many draconian laws in effect today. 'It was done like this back in the day so clearly it is the only way'. I just don't understand. Especially as another player has pointed out. There are people who are sitting on enough gil where this wouldn't bother them, yet depending on the server your average player probably only ever has 2-3 mil (and that is being generous) on them at any given time unless they specifically save up for things such as a house. Most PvErs don't have much in the way of gil, you'd be surprised how little gil some of the hardcore raiders themselves have. Especially with (again as someone else pointed out) how little crafting can make you these days vs the cost to get to that level. At least on Mateus making a reasonable level of gil requires heavily playing the market and researching market trends and costs. I can bet your average player probably isn't going to do that, hell most of my FC doesn't even do that. So while I could afford several houses and their upkeep, many of my fellow FC members would likely not even afford to maintain a single one with a taxation system because you just don't earn enough gil through basic play.