Can anyone tell me why "I find healers boring" is so (apparently) controversial? Here's the thing: the devs have said time and time again that they won't increase damage in content. So all we want is something resembling a rotation. Ya know, two dots and heals tied to fairy gauge instead of aetherflow on scholar, aero 3 and seraph strike on WHM, shorter recast on phelgma and damage neutral toxicon for sage and declunked cards and PVP doublecast for Astro. If they made these changes (or similar ones these are just random examples i threw out) the people who like how healers are right now will still be able to play them the exact same way. If you want to ignore aero 3 and serpah strike and just spam glare the whole time, go for it. That functionality will still be there. Those of us who want healers to be a tad more engaging will also be happy. It is literally a win win.