The 14% lower winrate on old BLM was due to many players thinking a 3k DOT is better than chain stunning enemies over and over again![]()
The 14% lower winrate on old BLM was due to many players thinking a 3k DOT is better than chain stunning enemies over and over again![]()
I mean... people memed that Yoshida is biased towards Black Mage because he plays it. He specifically addressed that. Don't see anything wrong with "only mentioning that" because he wasn't accused of favouring Samurai/Ninja/what have you because he mains them...
Mortal Fist
I agree to some point. They addressed the issue people were the "loudest" about.
But I also agree that this was the perfect opportunity to share the data that they're looking at, explaining what other jobs are under performing or being used less frequently. Hell, if they're worried about people jumping the meta (even though people who would care about the meta know what jobs to play) or people building expectations for buffs, they could even have anonymized the job names to show the overall spread and where BLM was compared to all of the other jobs so that information is useful.
BLM lower than wherever DNC at? Damn... And here I thought nobody plays DNC on CC...
I suspect that a fair number of the worse jobs aren't lagging behind by as much as we think. Plus there's a well documented (primarily by League and the huge amount of stats compiled there) phenomenon where characters/classes/jobs with low play rates often have much higher winrates than you'd expect, simply because the few people still playing them have gotten extremely good at playing around their specific strengths and weaknesses (occasionally even figuring out play patterns that legit make the character good, but weren't initially obvious - BLM might have fit into this category). The worst problems tend to be when both metrics are skewed in the same direction: low play rate + low win rate, or high play rate + high win rate. Those mean that even the character-specific gurus can't make it work or, if the rates are high, that it's so nuts that literally anyone can crush with it.
Last edited by Corbeau; 05-28-2022 at 12:29 AM.
Meanwhile, also YoshiP:
https://youtu.be/CMkfuFHCpo4
Meanwhile, also YoshiP:
https://youtu.be/CMkfuFHCpo4
You going 90s with that.
On another note.
Is it truly right to balance something based on amount of people who play. Also win percentage seems a little suspect as well considering your groups are formed randomly. Wouldn't first a discussion and play guide to see if players are actually playing the rotation to get max out of job first. Also if most people prefer X style of play the amount of BLM will be lower. If I always play tank or healer and that means BLM out of all the dps is lowest represented since it shares a pool with more seems silly to me.
I am not saying buff wasn't needed. The reasons just seem wrong. Also I don't mind the extra damage. It does feel like with BLMs the CC has gotten even worse. Is that possible?
Last edited by Moonlite; 05-28-2022 at 01:09 AM.
Yoship having a bias means atleast one job is good lol.
I think its not bad there's a bias and it was obvious from long ago, pointing out isn't really doing anything.
As the leading game dev, his “bias” should be for every job, not one. Especially not when an entire role is being neglected.
While I find the "go play ultimate" quote to be very concerning, I think the fact that YoshiP only plays BLM is not the real issue, as he isn't in charge of job design. The actual problem is the fact that some of the people in charge of job design do not seem to play the stuff they are adjusting in any meaningful capacity.
The only reason BLM is well-maintained is that YoshiP personally evaluates it as an experienced player of the job rather than a clueless designer. Since he is the game's director, he obviously would not let BLM changes go through if he is firmly against them.
With that in mind, I think it's unreasonable to expect YoshiP to play every single job - the man is busy enough as is. What we need instead is quality control for a given job to be done by people who are actually competent at it.
Last edited by SpartanPawnch; 05-28-2022 at 04:09 AM.
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