There's no gil limit when transferring to a new world. SE adds in some perks to entice players into giving them a population boost. You can check the information on the Home World Transfer information pages.
The problem is that new worlds lack a lot of things, including immediate access to housing. SE withholds it for several months before they allow players to buy.
It's not so bad if the new world is being added to an existing data center because you'll still have healthy populations filling duty queues and listing groups in PF, and world visit is quick to use if you need to check another world's market board for items. When the new worlds end up segregated on a new data center, things are much emptier. Data center travel might be upcoming but if you're spending almost all your time on your old data center because there's no reason to be on your new one, what was the point of transferring?
It might, emphasis on might be worth to transfer for housing if housing was actually guaranteed. But there's no guarantee that you'll actually win a house. So in addition to leaving the friends you've made on your current server, losing access to organized DC events like hunts or fishing expeditions, much longer roulette queue times, there's a good chance you'll lose the bid on your house as well due to RNG. So it's definitely not worth it, for me at least.There's no gil limit when transferring to a new world. SE adds in some perks to entice players into giving them a population boost. You can check the information on the Home World Transfer information pages.
The problem is that new worlds lack a lot of things, including immediate access to housing. SE withholds it for several months before they allow players to buy.
It's not so bad if the new world is being added to an existing data center because you'll still have healthy populations filling duty queues and listing groups in PF, and world visit is quick to use if you need to check another world's market board for items. When the new worlds end up segregated on a new data center, things are much emptier. Data center travel might be upcoming but if you're spending almost all your time on your old data center because there's no reason to be on your new one, what was the point of transferring?


While i won't say it's ok. I will ask what did players expect when they asked for this dumb lottery system anyway? it seems like everyone was under the delusion they'd all win..or only 3 or 4 people would bid on a plot.I'd like to let everyone know that it's been only past 8 hours and Mateus personal for Empyreum Medium is
This is crazy for personal ward since there are only 19-24.
For those who think this is okay and who say things like "Stop complaining" "Be glad for what you have" are either those who touch grass and have housing and are satisfied, or who just don't care.
That'd most likely only be usefull to newer players. or those who are so heavily solo focussed that community means nothing.. many of the already existing worlds are already dead. super low population its why players avoid them.


Why don't you guys look at the count on small houses?

For fun I went around 22 hours after lottery opened here on Gilgamesh to look at bids on the available larges. So Far Emperyum plot 30 ward 19 - 57 entries, I'm one of them.
Shirogane plot 30 ward 20 - 80 entries.
Goblet plot 5 ward 19 - 12 entries. Goblet plot 35 ward 22 - 9 entries. Goblet plot 43 Ward 23 - 14 entries. (can't say I'm surprised at these low entries here for Goblet, most hated district by a mile).
LB plot 58 ward 23 - 33 entries. LB plot 6 Ward 24 - 31 entries.
Mist plot 5 ward 23 - 55 entries. Mist plot 45 Ward 22 - 33 entries
Lots of demand for large plots and it's been less than 24 hours since lottery opened. 324 entries total on 9 available larges. We would need based on this number of entries thus far at least 55 more wards to meet the demand for large housing on Gilgamesh.
Last edited by EthanXdeath; 05-27-2022 at 10:21 PM. Reason: Missed one in Mist
i,d still choose the lottery. to stand at a placard clicking until the end of time is a hard pass for me.Nobody wanted to hear the dark side of the lottery back then. Nobody wanted to hear that lowering the entry options into housing will be bad for overall chances for getting an house. Thats only the beginning. Wait for the time when all plots are taken and only a few will open per lottery cycle. You will wish that the hidden timer would be still a thing.
the gil restrictions are gone and have been for sometime
* The amount of gil that can be transferred is limited to 999,999,999 gil per character and retainer (including any gil attached to a moogle letter).Apr 12, 2022
Last edited by Joint; 05-27-2022 at 10:16 PM.

Since you asked. My previous post focused on the larges and I won't go into much detail as I did there but I'll break it down by location.
Mist 9 plots open for bidding - number of total entries 81. Highest number being 13 with lowest at 4.
LB 15 plots open for bidding - number of total entries 148. Highest number being 21 with lowest at 7.
Goblet 18 plots open for bidding - number of total entries 74. Highest number being 14 with lowest at 2.
Shirogane 14 plots open for bidding - number of total entries 160. Highest number being 23 with lowest at 5.
Emperyum 6 plots open for bidding - number of total entries 138. Highest number being 30 with lowest at 20.
Total number of small plots open - 62. Total number of all entries - 601
Last edited by EthanXdeath; 05-27-2022 at 10:18 PM. Reason: total count

I was thinking about this as I watched the number for the only two mansions in personal wards go up.No thanks, will take Lottery over hidden timer any day. No matter how abysmal the chances.
Good riddance to placard clicking bots and 24/7 ward scanning bots who would instantly relocate into open mediums/larges.
Ultimately, this is a supply issue caused by SE's stubbornness in doubling down on the limited ward housing system over nearly the last 10 years. A system which is not a long-term, scalable solution as server populations increase.
Possible solutions to address the supply issue:
1. Improve apartments. Let us be able to upgrade them for gil into penthouses.
2. Make Island Sanctuary a viable alternative to ward housing.
3. Introduce a fully instanced housing system while keeping the existing ward housing.
This way players who just want any house, can go the fully instanced route. And those who want exclusive/flex houses can compete for ward houses.
Another possible fix could be to have all plots being the same size, and all houses having the same footprint and cost, and then the cost would come when you go to build the bones. Sort of like animal crossing and swtor :-) You buy a one room and you can keep upgrading.
So a small would be two floor (bigger than an apartment/FC room)
A Med would be three floors.
A Mansion would be 4. Or something like that.
It would help to keep the ward concept, but it would also space out the bidding and allow people who want a specific size house to have it, instead of 70+ people trying to lot on 2 mansions.
I would also accept the Island Sanctuary being a replacement for housing if I could have a mansion type space to play designer with. :-)
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