Am convinced the dev team clicks all the things manually and seldom interacts with the targeting.
Hmm?! What doth you mean you do not like left to right - right to left? No no this is how it works.
Now get out there and set up those four targeting profiles yet still target enemies with num 0 because it matters not what the profile limits it will always select enemies (if in five yalms) over signs. Even better yup yup! Enemies pulled by someone not yourself do not always appear in the aggro list sooooo cycle aggro list will not work.
Ohhh oh right mmhmm, try "cone". Cone should be nearest ---> farthest correct? Well well it kinda sorta is but settings in FF14 are only suggestions some of the times. Cone is only nearest > farthest whenever it feels like it. Ohhh also now you cannot tab to the mob punching your face in because it is standing next to you not in front of you.
It should preferably prioritize hostile mobs then further mobs that are doing the aforementioned punching in your face. Nay! Say the devs. It will target the antelope standing in another time zone.
Aye fellow sufferer, this is point of contention most hot amongst those I have invited to FF14 land. No one enjoys the targeting especially friends/extended family who are veterans of other mmos. Regularly can hear them shout obscenities when they are over and know exactly which game they are playing. My mom spent umm, probably about hour setting things up with her sis (as fresh new sprout it bothered her so much). Just standing there in Central Thanalan configuring filter lists only to discover how fricken finicky they are. She is one who says "All settings are only suggestion".
What truly boggles the mind is how auto target functions. Tis nearly perfect! Selects closest target and appears to prioritize hostile attacking mobs. Ctrl + C that code into the tab target function for the love of the twelve.
Of course none of this is relevant in higher level content where you almost almost never swap between multiple hostile targets (at the least not frequently enough). It does effect new players who will be interacting with dungeons most frequently though. While we are discussing this can we fix that fricken "majority of enemy hitbox must be within the camera to target" garbage nonsense. Need hotkey to alter camera angle just to target tall bosses, it brings feist. Occasionally if I spin the camera the game will un-target the boss. Drives me bonkers!


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