With creative jobs like Sage, I think anything is possible. I'd like to see a whip job, a hammer job, dual shield job, heck a proper dual sword job would be cool too (NIN don't count).
With creative jobs like Sage, I think anything is possible. I'd like to see a whip job, a hammer job, dual shield job, heck a proper dual sword job would be cool too (NIN don't count).
Big thing I'm super interested in is they have added casting skills while moving for MCH and BRD in PVP, which means now casters may not be so rigid in their performance moving forward. It's a cool thing to think about how one mechanic could change the way a lot of casters could be built/redone in the future.
I'm wishing so hard for a real pet class. I was reading about void mages and how they utilize voidsent (wink wink)
Now that SMN is more traditional, as an invoker/caster rater than a pet summoning class. I think it'd be the perfect chance to introduce a pet class. One that would be original to FFXIV like the reaper and sage, free from the influence of previous games.. wishful thinking...
Many classe exist through the entire Final Fantasy franchise.
We have a bunch of them already, but it is true that some of those existing can still be used.
As an exemple, Their is a cutscene in FFXIV (I won't spoil where) where you can see a "Judge" unsheating his weapon (For those who know, it's Gabranth). Possible hint towards a Judge class ? This one would be Dual wielding sword.
The First playable Sage is Tellah in FFIV, but it's more a mix of White mage and Black mage, while wielding a staff. No really like the actual Sage which has a incredible design imo.
Many many classe can be used. BUT have you ever noticed the "black sheep" of FFXIV ? Before Endwalker, Two of them existed, and now... Only one remains...
The Ninja
Actually, the Ninja is the only classe that have a whole stuff only for them. No other classe is sharing that one. DRG was the second, but he share the stuff with Reaper now, Since the beginning of Endwalker.
An other question remains :
Are we still getting 2 classes per Extension ? Could be hard to balance everything at this point and I don't even talk about class identity. But you know what ? Let's go dream a little.
First we received this "role" :
Heavensward : Tank, Heal and Ranged DPS (DRK, AST and MCH)
Stormblood : Melee DPS and Caster (SAM and RDM)
Shadowbringer : Tank and Ranged DPS (GNB and DNC)
Endwalker : Melee DPS and Healer (RPR and SGE)
If we are looking at the current situation about classe, We are lacking one Caster (We only got 3, Blue Mage doesn't count, it's a limited job) and one Ranged job. But Ranged got their turn already with Shadowbringer, so I'll guess they'll have to wait.
What I suggest for the next expansion, if we got 2 Classes is the following :
Remove Blue mage from Caster and add a new categorie named : Limited Job
Add Chronomancer as a Caster. This class could be a great support just like the dancer is. Should be able to do defensive stuff like "Lagging" damage in order to let healer 2-3 seconds to do a Save on one person.
Add a new Melee DPS (Increasing the number of Melee up to 6, against 7 Ranged/Caster DPS, including Chronomancer.) This classes should share the Ninja stuff, which mean it must be based on Agility. For the weapon, I guess it can be a Whip (Like Quistis), or a Nunchaku (Like Selphie have in FFVIII). It can be anything based only on that. Tamer/Beastmaster for exemple, or other thing related to a Whip.
Of course, Adding a Melee right now can be a tricky move. Ranged can feel bad if this happens because they will be only 3 to choose, against 4 Caster. But, I took into account all the class that can attack from a distance and not based on role only.
Last edited by TabrisOmbrelame; 05-21-2022 at 03:59 AM.
Limited jobs. Please. Just give us more limited jobs. It's all I want.
The name of this job is my only peeve... Sages in FFs are always the seasoned mage (usually elderly), which indeed has iconic Tellah as a posterboy. It actually doesn't match the whole vibe of XIV's Sage. I feel the name was very misplaced, and I personally would name the job Artificer. It can even have a cool ART acronym.
Artificer sounds like class for fireworks, doesn't really fits for a healer in my opinion...The name of this job is my only peeve... Sages in FFs are always the seasoned mage (usually elderly), which indeed has iconic Tellah as a posterboy. It actually doesn't match the whole vibe of XIV's Sage. I feel the name was very misplaced, and I personally would name the job Artificer. It can even have a cool ART acronym.
As said, Sage was one existing class from a really Old Final Fantasy. Reaper wasn't. I will not be surprised if Square Enix try once more to innovate and get a whole new class with unexpected weapon.
Sage wasn't just from "one really old FF game", it's appeared multiple times with a fairly consistent identity each time. 3, 4, Tactics Advance, Tactics A2, 4 Heroes of Light, and some other spinoffs. It's always been a job with access to both Black and White magics, but crippling weaknesses in all other regards, such as low speed and physical stats.Artificer sounds like class for fireworks, doesn't really fits for a healer in my opinion...
As said, Sage was one existing class from a really Old Final Fantasy. Reaper wasn't. I will not be surprised if Square Enix try once more to innovate and get a whole new class with unexpected weapon.
Except in XIV, it's some kind of barrier-techno mage field medic. Personally I find it a little jarring.
I know that Sage come from more than one FF, that isn't new to me. Tellah is the most iconic of them because it's the first one playable.Sage wasn't just from "one really old FF game", it's appeared multiple times with a fairly consistent identity each time. 3, 4, Tactics Advance, Tactics A2, 4 Heroes of Light, and some other spinoffs. It's always been a job with access to both Black and White magics, but crippling weaknesses in all other regards, such as low speed and physical stats.
Except in XIV, it's some kind of barrier-techno mage field medic. Personally I find it a little jarring.
You say the design of Sage is a little jarring because of the difference in design between old one and the FFXIV one, but adding a new class with Black and white magic will look too much like the Red Mage. If you take the Lore of FFXIV into account, it's not that strange, Sharlayan got great magical base, and they even developped technology along with it. Sage isn't only based on magic, but on medicine too, and this make sense
No one is saying Sage in FF14 should be BLM/WHM hybrid, just that calling it Sage is a bit off considering it's not a classic Sage which is very much an existing job concept in the series and it's nothing like the FF14 job. And I mean nothing, except that both are casters. Sage in the series and Sage in this game are far more disconnected than RDM and SMN.I know that Sage come from more than one FF, that isn't new to me. Tellah is the most iconic of them because it's the first one playable.
You say the design of Sage is a little jarring because of the difference in design between old one and the FFXIV one, but adding a new class with Black and white magic will look too much like the Red Mage. If you take the Lore of FFXIV into account, it's not that strange, Sharlayan got great magical base, and they even developped technology along with it. Sage isn't only based on magic, but on medicine too, and this make sense
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