Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 61
  1. #11
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nanne View Post
    I am fairly sure they stopped saying anything about them because people were having too much expectations for them. The moment they were announced I saw everyone saying "We are getting Animal Crossing/Harvest Moon/Stardew Valley" in XIV. People are were already comparing it to full game releases when SE probably designed it to be way smaller side content
    I mean sure but to me it feels like they just want their cake and eat it too. They want the selfbuilding hype but also not be beholden to any promises. If they wanted to keep quiet they could have just not mentioned it at all.
    (6)

  2. #12
    Player

    Join Date
    Dec 2014
    Posts
    1,682
    Quote Originally Posted by ryouma17 View Post
    gotta keep the expensive crops exclusive for those homeowners)
    As a lucky new homeowner, I would be ecstatic if the stuff that can be grown on house plots was made available on Island Sanctuaries. The Thavnairian Onion market needs to crash, thankyouverymuch.
    (5)

  3. #13
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    I suspect that Island Sanctuaries are nothing more than a bandaid created to deal with the fact that far too many players who want houses, will never get them and thus would have otherwise been locked out of growing crops. This is really just a clumsy attempt to sidestep the housing issue.
    (0)

  4. #14
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    From the way they worded it last year, they were trying to create an island area where we could do some farming/gardening, customizable, with minions roaming that "you can invite your friends into." That is what has everybody thinking it may be their solution to housing. Personally, I don't expect much, it may just be a single area where you can put a hut and things like that, maybe special houses with no loading times that are like the houses you can run into in various areas in the game. If it's like that, then I imagine the strain would be a lot easier on the devs and the servers.
    (4)

  5. #15
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    I am honestly expecting just a slightly upgraded version of XI's mog garden.

    The Mog Garden gives you several nodes to collect from daily (mining, botany & fishing), a few gardening patches, the ability to hire an NPC to help tend your garden, a random daily item (usually junk, but not always!), monster rearing (I imagine this would be tweaked to be minion related, and the buff-system from XI would be removed), and an NPC that sells various items (including a gardening-themed outfit).

    XI's Mog Garden is from 2013, so I'd like to think they can create something far superior...but this is SE we're talking about. They implement things in mysterious ways. I'm keeping my expectations incredibly low.
    (9)

  6. #16
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    446
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Skivvy View Post
    I am honestly expecting just a slightly upgraded version of XI's mog garden.

    The Mog Garden gives you several nodes to collect from daily (mining, botany & fishing), a few gardening patches, the ability to hire an NPC to help tend your garden, a random daily item (usually junk, but not always!), monster rearing (I imagine this would be tweaked to be minion related, and the buff-system from XI would be removed), and an NPC that sells various items (including a gardening-themed outfit).

    XI's Mog Garden is from 2013, so I'd like to think they can create something far superior...but this is SE we're talking about. They implement things in mysterious ways. I'm keeping my expectations incredibly low.
    Yoshida said IS won't have timers or dailies or anything to make it competitive with other players or progression-based so this idea is already way off the mark. It's meant to be laid back and done at your own pace, as has been stated since its reveal. They've also said you can place down "buildings" and structures and expand the island to make it bigger; as vague as those statements are, so its definitely more than just "gardening for everyone."
    (0)

  7. #17
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    I am excited to see what it’ll bring,

    It’s the strong speculation that most players are convinced if may be the “new instance housing” while I don’t recall the devs ever making a mention of it other than being vague about it.

    Either way I am far content with my apartment that I’ve earnestly worked hard for & to me its my ideal home in which I don’t have to worry for the system itself to vacuate due to long absence & also personally I think it’s far too much of a hassle to deal with housing sorts,

    Then again I am pragmatic & a minimalist,

    Kudos
    (2)

  8. #18
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Saraide View Post
    I mean sure but to me it feels like they just want their cake and eat it too. They want the selfbuilding hype but also not be beholden to any promises. If they wanted to keep quiet they could have just not mentioned it at all.
    That sure is a cynical way to look at things. You'd think the dev team are mustache twirling villains getting an abundance of joy by deliberately making their playerbase miserable.
    In actuality, they are more like the Loporrits and have been given the insurmountable task of appeasing every single player in the game, and to do it under the constant chants and cries of, "Do better!"

    I do agree about one thing though. As rabid and quick to jump to conclusions as this playerbase is, I would kept quite about island sanctuary in order to avoid threads and comments exactly like this.
    (1)

  9. #19
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Gemina View Post
    That sure is a cynical way to look at things. You'd think the dev team are mustache twirling villains getting an abundance of joy by deliberately making their playerbase miserable.
    In actuality, they are more like the Loporrits and have been given the insurmountable task of appeasing every single player in the game, and to do it under the constant chants and cries of, "Do better!"

    I do agree about one thing though. As rabid and quick to jump to conclusions as this playerbase is, I would kept quite about island sanctuary in order to avoid threads and comments exactly like this.
    The goal is not misery, but short term hype in order to drive up sales for the expansion release. Only having to deal with the consequences of runaway hype and perceived underdelivery after the big run to the shops has long since happened make that a much more laid back experience than for example that one batman game that got refunded very harshly. If that sounds like villian business to you then I actually do agree but that's baked in to our entire economic system. Companies are interested in profits and are not your friend.
    (2)

  10. #20
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Aniya_Estlihn View Post
    Yoshida said IS won't have timers or dailies or anything to make it competitive with other players or progression-based so this idea is already way off the mark. It's meant to be laid back and done at your own pace, as has been stated since its reveal. They've also said you can place down "buildings" and structures and expand the island to make it bigger; as vague as those statements are, so its definitely more than just "gardening for everyone."
    The most "unfair" thing in the mog garden system would be the buffs linked to the monsters you raise, but that's why I doubt that would make it into XIV. I don't view a daily node to collect from any different than having a retainer you collect from daily. Some people do them hourly, some do them once a day, others do them whenever they feel like it. You're not getting very far ahead of anyone if you're one of the hourly peeps.

    If it's more than just gardening for all, fantastic! I'm still keeping those expectations low. :X
    (1)

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast