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  1. #1
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    You people are a walking advertisement for banning parsers.
    (1)

  2. #2
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by JamieRose View Post
    You people are a walking advertisement for banning parsers.
    lol, just work on yourself man. It's supposed to be hard content, if you're struggling you need to try to identify where at and try to work it out. Blaming the game/others/evil parsers won't get you to improve
    (3)

  3. #3
    Player
    DRHaymaker's Avatar
    Join Date
    May 2017
    Posts
    71
    Character
    Hoosa Gudboi
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JamieRose View Post
    You people are a walking advertisement for banning parsers.
    Here's the thing - you're making several broad, subjective, and even questionable statements, and pointing at other people. Liking the design or not of the fights is entirely subjective, but a time limit is "fake difficulty"? Something that's been in games, not even just video, any games - competitions - since conception? And then you blame ToXiCiTY oF SaVaGE RaiDeRS? Sorry, but it really just sounds like sour grapes that you struggle with what savage fights demand, and looking to blame everyone/thing else first.
    (3)

  4. #4
    Player JamieRose's Avatar
    Join Date
    Oct 2019
    Posts
    750
    Character
    Staribbon Xu
    World
    Maduin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DRHaymaker View Post
    Here's the thing - you're making several broad, subjective, and even questionable statements, and pointing at other people. Liking the design or not of the fights is entirely subjective, but a time limit is "fake difficulty"? Something that's been in games, not even just video, any games - competitions - since conception? And then you blame ToXiCiTY oF SaVaGE RaiDeRS? Sorry, but it really just sounds like sour grapes that you struggle with what savage fights demand, and looking to blame everyone/thing else first.
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    (0)

  5. #5
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,686
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by JamieRose View Post
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    I really do not understand what kind of backwards logic you used to come up with this.

    Also, no savage raider expects perfection, just competence.
    (6)

  6. #6
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by JamieRose View Post
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    Would you yourself say that you are close to perfection?
    (1)

  7. #7
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by JamieRose View Post
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    What is the other approach to clearing with no enrage timer?

    87 deaths and 45 min fights because you can just keep raising?

    Doesn't that kind of defeat the "skill" aspect of it?
    (3)

  8. #8
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by JamieRose View Post
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    Nothing less than perfection! Witness the toxicity!
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  9. #9
    Player
    DRHaymaker's Avatar
    Join Date
    May 2017
    Posts
    71
    Character
    Hoosa Gudboi
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by JamieRose View Post
    The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.
    Except it doesn't. There's fights with different strategies for mechanics, and those can change depending on what classes are in your party. You're either woefully misinformed, or lying - probably the former.
    (1)

  10. #10
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,813
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by DRHaymaker View Post
    Except it doesn't. There's fights with different strategies for mechanics, and those can change depending on what classes are in your party. You're either woefully misinformed, or lying - probably the former.
    Yup. Savage actually has a bit of a problem when the mechanics let people get too creative and you end up with multiple strategies... like every other phase of p3s.

    Also funny Angienessyo thinks that a single death wont kill a savage run. I guess he skipped out on all the fun with Phoenix FoF, Phoenix baby birds, and probably FoA. Actually I take that back, you can survive FoF with a healer down if you have someone martyr themselves on the burning circle of flaming death, but then you have two people dead with weakness and you got to pray to every known deity that the other healer is ready to go turbo mode.
    (0)
    Last edited by Colt47; 05-24-2022 at 08:18 AM.

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