You people are a walking advertisement for banning parsers.
You people are a walking advertisement for banning parsers.
lol, just work on yourself man. It's supposed to be hard content, if you're struggling you need to try to identify where at and try to work it out. Blaming the game/others/evil parsers won't get you to improve
Here's the thing - you're making several broad, subjective, and even questionable statements, and pointing at other people. Liking the design or not of the fights is entirely subjective, but a time limit is "fake difficulty"? Something that's been in games, not even just video, any games - competitions - since conception? And then you blame ToXiCiTY oF SaVaGE RaiDeRS? Sorry, but it really just sounds like sour grapes that you struggle with what savage fights demand, and looking to blame everyone/thing else first.
The enrage timer exists to enforce a single approach to clearing, player ingenuity and creativity is punished. That is artificial difficulty and it has the side-effect of fomenting toxicity in savage raiders who will accept nothing less than perfection.Here's the thing - you're making several broad, subjective, and even questionable statements, and pointing at other people. Liking the design or not of the fights is entirely subjective, but a time limit is "fake difficulty"? Something that's been in games, not even just video, any games - competitions - since conception? And then you blame ToXiCiTY oF SaVaGE RaiDeRS? Sorry, but it really just sounds like sour grapes that you struggle with what savage fights demand, and looking to blame everyone/thing else first.
I really do not understand what kind of backwards logic you used to come up with this.
Also, no savage raider expects perfection, just competence.




Would you yourself say that you are close to perfection?





What is the other approach to clearing with no enrage timer?
87 deaths and 45 min fights because you can just keep raising?
Doesn't that kind of defeat the "skill" aspect of it?




~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Except it doesn't. There's fights with different strategies for mechanics, and those can change depending on what classes are in your party. You're either woefully misinformed, or lying - probably the former.


Yup. Savage actually has a bit of a problem when the mechanics let people get too creative and you end up with multiple strategies... like every other phase of p3s.
Also funny Angienessyo thinks that a single death wont kill a savage run. I guess he skipped out on all the fun with Phoenix FoF, Phoenix baby birds, and probably FoA. Actually I take that back, you can survive FoF with a healer down if you have someone martyr themselves on the burning circle of flaming death, but then you have two people dead with weakness and you got to pray to every known deity that the other healer is ready to go turbo mode.
Last edited by Colt47; 05-24-2022 at 08:18 AM.
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