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  1. #1
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97

    Healers and Debuffs. Should they be taken care of Pre- 50?

    So I was doing a guild heist today as DPS. The one with the bombs and the red flan can put you to sleep.

    Well our other DPS was put to sleep, but the healer never Esuna'd them, and alas, they died in the AoE that happened afterward (IIRC Sleep they cast lasts about 30seconds).

    I had let the healer know they needed to Esuna that sleep debuff off, yet they blamed us for dying in the bombs ... ehhhh

    So that got me thinking. For those who are healers, do you remove debuffs (the ones with the bar on top) with Esuna? Do you ignore them if it's in a pre-50 dungeon?

    Personally, I do my best to do Esuna all I can, especially the more dangerous ones. What do you do?
    (2)

  2. #2
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    There's debuffs in this game? lmao.
    (9)

  3. #3
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    976
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    I'll remove them as I know how annoying even simple debuffs like paralysis in early dungeons can be. It gets you used to doing it so you don't end up missing more dangerous debuffs you'll see later, such as Doom.
    (3)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I cure them just for the sake of actually having to press another button.

    I mean, very few of them actually hurt. A few uses of Doom, the sandworm boss in Cutter's Cry, sometimes paralysis gets annoying. Otherwise you can ignore the majority of debuffs. But it's something to do.
    (13)

  5. #5
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Espon View Post
    I'll remove them as I know how annoying even simple debuffs like paralysis in early dungeons can be. It gets you used to doing it so you don't end up missing more dangerous debuffs you'll see later, such as Doom.
    It is extremely rare to find circumstances where you can remove Doom, to be fair. I can think of, maybe, two. Doom is usually punishment for lack of mechanics or, more commonly, a forceful push to do mechanics in the first place. As a result, very unlikely to be Esuna'd.
    (6)

  6. #6
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    976
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BrokentoothMarch View Post
    It is extremely rare to find circumstances where you can remove Doom, to be fair. I can think of, maybe, two. Doom is usually punishment for lack of mechanics or, more commonly, a forceful push to do mechanics in the first place. As a result, very unlikely to be Esuna'd.
    Doesn't mean it does not exist and people should be ready to remove them. I rather not let someone die to the first boss in The Dead Ends because they're new and don't know how the best way to avoid the AoEs.

    The first boss in Dun Scaith will place Doom on random people, and the tankbuster from the final boss in Delibrum Reginae always inflicts Doom. Those have nothing to do with failing mechanics.
    (6)

  7. #7
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AngelCheese77 View Post
    So I was doing a guild heist today as DPS. The one with the bombs and the red flan can put you to sleep.

    Well our other DPS was put to sleep, but the healer never Esuna'd them, and alas, they died in the AoE that happened afterward (IIRC Sleep they cast lasts about 30seconds).

    I had let the healer know they needed to Esuna that sleep debuff off, yet they blamed us for dying in the bombs ... ehhhh

    So that got me thinking. For those who are healers, do you remove debuffs (the ones with the bar on top) with Esuna? Do you ignore them if it's in a pre-50 dungeon?

    Personally, I do my best to do Esuna all I can, especially the more dangerous ones. What do you do?

    Paralysis debuffs, sleep, old pacification, doom, throttle style stuff, absolutely gets Esuna'd. Even if it isn't always dangerous, it's annoying and sucks. I'll cleanse all of this out of habit.

    Poison dots will depend, usually on the level of the content, early game dots can be pretty nasty relative to our healing kit at that point and are often worth dispelling, whereas a poison dot in an end game expert generally can be covered entirely by incidental healing from the likes of Asylum and Assize and thus really aren't worth worrying about.
    (8)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #8
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Espon View Post
    Doesn't mean it does not exist and people should be ready to remove them. I rather not let someone die to the first boss in The Dead Ends because they're new and don't know how the best way to avoid the AoEs.

    The first boss in Dun Scaith will place Doom on random people, and the tankbuster from the final boss in Delibrum Reginae always inflicts Doom. Those have nothing to do with failing mechanics.
    How I desperately wish this was relevant or played content, though it paints a pretty picture how far we have to reach to find status effects that are a danger.
    (1)

  9. #9
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    If it's an Low DPS AOE Poison it's better to just cast another AOE than to Esuna everyone.

    Everything else is pretty much worthy. ESPECIALLY if a DPS has Slow or Paralyze.
    (4)
    The menacing aura of every Lalafell.

  10. #10
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AngelCheese77 View Post
    What do you do?
    In that instance?
    Laugh. Oops, I messed up, didn't Esuna in time, or there was stray architecture that made me get that NOT IN LINE OF SIGHT message (you'd be surprised), or I had to make a choice between who I save and who I don't and that player just wasn't one of the cute ones (I have very high standards).

    I'll remove debuffs, sure. It's about the only thing we have left that isn't just an HP-goes-up or HP-goes-down button.

    But sometimes you just don't notice in time, or something else is going on, or your arthritis kicks in and you can't move your arms/hands/wrists/fingers as quick as you want. Regardless of the reason, generally people don't like to admit their mistakes, have a laugh, and move on. It's that embarrassment Semhirrage talks about lately.
    (1)

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