I hate ALL of the "Dungeons" from FFXIV, because they arent Dungeons at all and should be renamed into Story Events instead.
Palace of the Dead and Heaven on High however, are both great Dungeons.
I hate ALL of the "Dungeons" from FFXIV, because they arent Dungeons at all and should be renamed into Story Events instead.
Palace of the Dead and Heaven on High however, are both great Dungeons.

Definitely Holminster not only because of the music, but the bosses were pretty cool (particularly the last one), and because of story reasons.





Not gonna call it an acceptable answer, but it is a unique take, and I really liked reading what you had to say.I'm going to ignore all those answers and drop a complete curveball.
Brayflox's longstop from closed beta 2 if I remember correctly? It was the first proper dungeon test that I remember and dungeons played out in a radically different manner back then compared to how they are now.
The trend was to CC and if a BLM wasn't in the party, it was my job as WHM. Neatly lining up and managing mobs ready to be killed in a smooth and safe manner was highly satisfying and scratched an itch left over from my Everquest days. Brayflox having an abundance of wandering adds and several open areas rife for a butt pull made it even more dynamic and enjoyable too.
I'd absolutely love to see a dungeon like this again++
If that's not an acceptable answer, then it's Holminster Switch for me, it told a good story and visually it was rather unique reminding me of Westfall from WoW.





We are talking about FIRST dungeons. The starting point for each section of the stories adventure. We aren't talking about middle or last dungeons, but hoooo that is a hot take.




Oh...only the first couple of each expansion then? The sadly none of them are super gripping to me.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.

Sastasha will always be special because it's everyone's first dungeon experience. I can still vividly remember the friends I was with and what classes they were playing, even their glams they had all these thousands of hours later.
As far as raw "cool" factor, I gotta say Holminster. Although Tower of Zot is memorable for having one of the more difficult boss lineups.
Last edited by Klytania; 05-20-2022 at 10:41 AM.
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