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  1. #1
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Apeman View Post
    I never meant kills don't matter i meant bragging about individual kills numbers isn't impressive because it just means you landed the killshot while some was getting beat down by numerous people. Where you that lucky person? Here's a kill on your scorecard while everyone else gets an assist.

    Does individual performance matter in FL? Sure, but does it have much impact on the overall match? No. One player no matter how good they think they are will not determine how well the team does. The mode is all about moving together and having more people then the other team at nodes when they spawn to win battles and reading the map to determine good times to pinch the other teams. Winning 9 out of 12 matches does not mean you were a huge influence on winning, it just means your team probably moved together and performed better as a team.
    I get where you're coming from, but if the difference between #1 and #2 is 200 points, and your kills minus deaths account for 160 of those points, that very clearly indicates that you had a substantial impact on the results.
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  2. #2
    Player
    Apeman's Avatar
    Join Date
    Dec 2013
    Posts
    34
    Character
    Bender Rodriguez
    World
    Balmung
    Main Class
    Archer Lv 90
    Quote Originally Posted by Gserpent View Post
    I get where you're coming from, but if the difference between #1 and #2 is 200 points, and your kills minus deaths account for 160 of those points, that very clearly indicates that you had a substantial impact on the results.
    Not at all. Those kills could have easily been given to someone else if they landed the killshot. I've lost games going 12k 1d and then i've won games going 2k 2d. Players with really high k/d ratio are just usually on the good teams that run together and and focus down enemies. A good player on a good team may be able to push that team into a win in a very rare circumstance but a good player on a bad team will almost never have an impact. Regardless people should always be trying their best and learn the modes but after doing as much FL as i have i see to many poor players who don't seem to grasp strategy of the mode or just flat out ignore callouts and teamwork due to being new or just not caring.
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  3. #3
    Player Gserpent's Avatar
    Join Date
    Mar 2021
    Posts
    800
    Character
    Grinning Serpent
    World
    Maduin
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Apeman View Post
    Not at all. Those kills could have easily been given to someone else if they landed the killshot. I've lost games going 12k 1d and then i've won games going 2k 2d. Players with really high k/d ratio are just usually on the good teams that run together and and focus down enemies. A good player on a good team may be able to push that team into a win in a very rare circumstance but a good player on a bad team will almost never have an impact. Regardless people should always be trying their best and learn the modes but after doing as much FL as i have i see to many poor players who don't seem to grasp strategy of the mode or just flat out ignore callouts and teamwork due to being new or just not caring.
    "Basically AFK" is a big problem in FL right now because of the GARO event """forcing""" people to PvP. It's always been a pain point due to "just here for the XP" attitude but it's worse right now.

    That said, keep in mind that NIN is a guaranteed kill at 49% or less HP. There are many, many cases where NIN kills someone that likely would not have died otherwise. It's also possible for the target to die during the animation, in which case the kill doesn't go to the NIN. Same is true for SAM executing multiple people with their LB - those are kills that probably wouldn't have happened otherwise.
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