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  1. #1
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I feel like we already have, lack of varied midcore content aside, the beginnings of good ways to shake up that grind.

    Just imagine if the Hunt Log (perhaps reworked to be integrated with actual Hunts), Challenges, Wonderous Tails, and one's ongoing Relic Quests, etc., just had a unified screen available. Take those and run with them.

    (That and start taking from the best procedures of Relic grinds and introduce Relic progress for a given expansion as early as its x.1 patches.)
    There are a lot of systems in place that can develop into a good fleshed out system that gives midcore players plenty of stuff to do, but they don't seem to ever expand it significantly after one patch. Hunt logs for example have basically stayed the same for expansions.
    (3)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Skiros View Post
    There are a lot of systems in place that can develop into a good fleshed out system that gives midcore players plenty of stuff to do, but they don't seem to ever expand it significantly after one patch. Hunt logs for example have basically stayed the same for expansions.
    I would love for them to go back and revamp Hunt Logs to give out little reward tiers for doing them.
    (7)

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,868
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    I would love for them to go back and revamp Hunt Logs to give out little reward tiers for doing them.
    To be honest, both the hunt logs and the FATE system should largely be reworked, either to a skirmish/critical engagement-esque system. Or even better, they should just find a way to bring back the Emergency Mission feature for open-world from way back when in Diadem. Allow people of all level ranges to participate with either a simplified job kit or even their full job kit. I feel like this would help greatly with player retention since they can actually experience the game proper, instead of having to go through hundreds of hours of MSQ to get but a glimmer
    (3)