Be happy that you can at least queue with 4. Imo it should be either all or none. Seems likes another hero that like to steamroll casuals...

Be happy that you can at least queue with 4. Imo it should be either all or none. Seems likes another hero that like to steamroll casuals...

I would say some more defensive options for tanks... as a warrior I wish I could mitigate more damage. Sometimes I feel as tho some melee dps jobs are tankier than me.
Maybe change the way shield works. It doesn't feel good to use unless combined with like a healer or something.
I just wish it was a flat 50%damage reduction while allowing me to move and attack freely sometimes...
The purpose of Guard is to soak through predicted burst and CC. It's not mitigation, it's meant to be used like blocking in a fighting game - you hold it to deflect a specific attack or series of attacks and then exit it.

Buff bard.
I'm not saying it need hit hard like Dragoon but Bard lacking in damage badly.
Bard gives their team 10% damage up pretty much always and another 10% with LB. These 10% boosts stack with Astrologian and Scholar 10% boosts. BRD is fine, almost overpowered. You'd see it if they bothered to make their useless scoreboard show rDPS instead of aDPS or whatever. Same with Scholar and Astrologian. Their damage numbers would be way higher if you calculated their damage as if it were rDPS.

5% is default plus another 5% with Blast Arrow (which I didn't know also gave damage) but that only last 10s then the 10% with lb that stacks so total 20% if all goes well. Plus increase cast time on self.
But that 10% is pretty useless when most the jobs can kill you in a combo. The BIG problem is Bard powerful shot does nothing upclose (3k) and even at 15y+ it's a tickle (6k). I'll give it that Bard can still move be it slower. Unlike Rdm need stand still. Ver (5k plus 5k on duel. 10k)
Okay. Bard has a silent and a bind. So does Rdm.
Okay Rdm has to pick between the two but that line aoe does 8k. Bards little silent does 2k. Same cd.
Bard's Nocturne (the silent spell) need a buff. Minimal 4k. Biased 8k.
Pitch Perfect Reduces the recast time of empyreal arrow 5s to 10s minimal.
These two would help a lot espally in burst.
10% isn't useless, dude. Like I said, I think people really have trouble grasping how strong giving 5 players 10% more damage is. It's a huge part of why AST and SCH are the dominant healers right now.
6k damage is higher than melee combo *finishers* and they can do it every GCD. Yes, BRD does less damage if you sit on them - that's a balancing factor. Like, I really think you need to play other classes or just play at a higher level with your BRD, because the class is *really* strong right now. I think you'd have a better appreciation for it if you had additional experience to see different angles from.
just making a reply to bring this back to peoples attention
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