You should try positioning yourself better.Polymorph shouldn't even be in the game in the state it is. It's WAY too powerful for what it does lmao. Might as well just be a "kill target opponent" button. I'd be way less salty about stuns in general if they just had diminishing returns. The fact that most stuns come off CD in half the time it takes for purify to come back is bonkers.
That doesn't mean anything. Tier and rank have nothing to do with skill.
You're getting snarky comments because you're complaining about Zangief throwing you five times in a row instead of learning how to stop letting Zangief throw you five times in a row. PEBKAC error, the game is fine.
"being better than 95% of the community has nothing to do with skill"That doesn't mean anything. Tier and rank have nothing to do with skill.
You're getting snarky comments because you're complaining about Zangief throwing you five times in a row instead of learning how to stop letting Zangief throw you five times in a row. PEBKAC error, the game is fine.
lmao next you're going to tell me the endless stun no DR vanilla rogue was perfectly balanced. A full fledged stun meta with ranged disables isn't at all a healthy pvp experience.
Dude, every single competitive game in existence is balanced around the top end of player skill. This one isn't an exception.
Stop asking for nerfs when you could instead just redirect the effort you're wasting here at learning from your mistakes. There is no "stun meta." CC is completely fine. You have Guard and Purify for a reason. If those aren't enough, then it's because you're playing badly and you need to fix that.
tell me you have no idea what you're talking about without telling me you have no idea what you're talking about.Dude, every single competitive game in existence is balanced around the top end of player skill. This one isn't an exception.
Stop asking for nerfs when you could instead just redirect the effort you're wasting here at learning from your mistakes. There is no "stun meta." CC is completely fine. You have Guard and Purify for a reason. If those aren't enough, then it's because you're playing badly and you need to fix that.
Cool.
So they nerf throws because newbies don't understand that you can't block throws, right?
They nerf awp because newbies don't know how to cross doorways without leaving their ass hanging out, right?
It's unfair that zerg can F2 banelings into my clump of marines; they should nerf baneling damage, right?
Axe got nerfed because newbies don't understand that standing next to him and attacking results in getting hit by Counterhelix, right?
Oh, wait.
Dude, you're the one making a thread to whine about dying to silences. You really have no place to try and tell others that they don't know what they're talking about when you can't even grasp basic gameplay concepts. Like I said: spend less time whining on forums and more time actually working on identifying and addressing flaws in your play and you'll find that the balance problems you think exist, don't actually exist.
1.) If only that were true. So many fighting games would be in a much better place and wouldn't have so many garbage comeback meter/super mechanics for the sake of being ultra flashy for the casual players while being downright infuriating for top tier players. Or when they do listen, they only half listen and make things worse like the mangler in halo infinite. Top players simply just said to put it on a longer spawn timer. Instead they just nerf it by removing the shoot+melee combo making the game mediocre.Dude, every single competitive game in existence is balanced around the top end of player skill. This one isn't an exception.
Stop asking for nerfs when you could instead just redirect the effort you're wasting here at learning from your mistakes. There is no "stun meta." CC is completely fine. You have Guard and Purify for a reason. If those aren't enough, then it's because you're playing badly and you need to fix that.
2.) I lol'd. Purify is garbage and guard is just a delay tactic that doesn't work half the time. To say there's no stun meta when the best way to control a fight and focus people down is through stun locking is comical at best. You clearly have no idea how to play.
Comical is putting it lightly. To say that there's no crowd control meta is completely delusional. Stuns and disables are by far and away the strongest aspects of deciding which team wins.1.) If only that were true. So many fighting games would be in a much better place and wouldn't have so many garbage comeback meter/super mechanics for the sake of being ultra flashy for the casual players while being downright infuriating for top tier players. Or when they do listen, they only half listen and make things worse like the mangler in halo infinite. Top players simply just said to put it on a longer spawn timer. Instead they just nerf it by removing the shoot+melee combo making the game mediocre.
2.) I lol'd. Purify is garbage and guard is just a delay tactic that doesn't work half the time. To say there's no stun meta when the best way to control a fight and focus people down is through stun locking is comical at best. You clearly have no idea how to play.
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