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  1. #1
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I hope SE doesn't spend resources and money on chat bubbles.
    SE is the kind of company that would penalize content someplace else (like a song for phase 2 in savage) because we got chat bubbles instead and claim it cost them a quarter of their budget.
    (1)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Nav_Fae View Post
    I hope SE doesn't spend resources and money on chat bubbles.
    SE is the kind of company that would penalize content someplace else (like a song for phase 2 in savage) because we got chat bubbles instead and claim it cost them a quarter of their budget.
    Honestly worth it, imo. A system that pervades the entire game non-stop vs a single piece of content. Also honestly think that is false choice, but maybe you were just having fun and not saying literally "chat bubbles, turn the page I take your song". lol. Also noting that I do love the music in game, so it's not an insult to that- I just think I would be experiencing the bubbles in basically every single time I play the game and thus having a far reaching impact meanwhile you compared it to something that WOULD be cool but the impact likely very localized unless it was an extremely banger song haha.

    It's way better not to give players, or each other, the chance to organize SE's resources though. If players found out that you could have a glamour log or ultimate in the next two expansions, I am very certain that would be the end of ultimate content. But making those type of decisions based on our own preferences without greater picture vision, is probably a bad thing .

    Better to try and sell SE on the idea and they'll find out if they have the desire / resources.
    (1)

  3. #3
    Player
    Remish's Avatar
    Join Date
    Aug 2020
    Posts
    342
    Character
    All-good Namesaregone
    World
    Balmung
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Nav_Fae View Post
    I hope SE doesn't spend resources and money on chat bubbles.
    SE is the kind of company that would penalize content someplace else (like a song for phase 2 in savage) because we got chat bubbles instead and claim it cost them a quarter of their budget.
    If SE ever came out and openly said they cut out a dungeon or something for chat bubbles, that'd be the day I unsub and go find something else to play. Game already suffers from content drought issues as it is. Just look at the mess EW has been already.
    (2)

  4. #4
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    322
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Remish View Post
    If SE ever came out and openly said they cut out a dungeon or something for chat bubbles, that'd be the day I unsub and go find something else to play. Game already suffers from content drought issues as it is. Just look at the mess EW has been already.
    I highly, highly doubt it would happen like that. First, programming the UI and making the dungeons would require completely different skill sets, and for a project like FFXIV, almost certainly be handled by different teams. Second, as the code for speech bubbles already exists for NPCs, it would likely be a simple matter of adapting it for player characters. A single experienced UI programmer could probably have that working at a basic level in an afternoon or so, longer if you want to add options such as font size or letting the player turn those bubbles on or off, as well as some time for testing and QA.

    A dungeon would be orders of magnitude more expensive, as it requires brainstorming, storyboarding, planning, creation of art assets, weapon/armor models for loot, design, modeling, and animation of NPCs, building the dungeon itself, designing and programming the boss fights, and testing everything to make sure it all works. There is no way adding speech bubbles would cost as much as a dungeon.
    (2)
    Last edited by Feronar; 05-14-2022 at 01:49 PM.

  5. #5
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Feronar View Post
    I highly, highly doubt it would happen like that. First, programming the UI and making the dungeons would require completely different skill sets, and for a project like FFXIV, almost certainly be handled by different teams. Second, as the code for speech bubbles already exists for NPCs, it would likely be a simple matter of adapting it for player characters. A single experienced UI programmer could probably have that working at a basic level in an afternoon or so, longer if you want to add options such as font size or letting the player turn those bubbles on or off, as well as some time for testing and QA.

    A dungeon would be orders of magnitude more expensive, as it requires brainstorming, storyboarding, planning, creation of art assets, weapon/armor models for loot, design, modeling, and animation of NPCs, building the dungeon itself, designing and programming the boss fights, and testing everything to make sure it all works. There is no way adding speech bubbles would cost as much as a dungeon.
    There are plenty of examples in the game where they cut content for things that were already in the game. Trust rework being one of these things. We have been losing content every expansion. Just because something is easy or simple, SE has proven that every time they add something, they ruin something else in the process. They never have priorities straight. Doesn't help that our money is funding their NFT experimentations more than the game right now. Something that should often times be simple and easy never actually is in reality.
    (0)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,884
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Remish View Post
    If SE ever came out and openly said they cut out a dungeon or something for chat bubbles, that'd be the day I unsub and go find something else to play. Game already suffers from content drought issues as it is. Just look at the mess EW has been already.
    This is about as likely as cutting out a dungeon so that they could do more short stories. Coding UI features and slapping together maps and boss mechanics for dungeons are altogether different skill sets, generally held by altogether different people.
    (1)