Quote Originally Posted by QooEr View Post
thats a bit reductive. with cleric stance the timing of your heals start mattering a lot more. if im exiting cleric stance, i want to do it at the right time and put out as much healing as i can so that i can spend as little time in CS as possible. compare that to just, using heals whenever. oh i used celestial opposition a gcd late, big deal.


moreover i think people arent remembering how CS worked back then. while cleric stance itself had a 5s cooldown, disabling it didnt have a cooldown, so you could be in CS, disable it without weaving anything, use an ogcd heal, and then immediately going back into CS.
The sentence I bolded doesn't make sense to me. The longer you spent outside of CS, the less damage you did, yes... but that's not exclusive to CS. Every GCD heal you perform (excluding the lilies) is DPS lost anyway because you're not attacking when you're using GCD heals. The logic of wanting to maximize the power of your GCD healing when its needed does still exist even if something we almost never have to engage with. And the reason isn't because we don't have CS anymore, it's because we're heavily OGCD focused.

I stand by what I said previously which is that CS is superfluous. What people liked was not the button you pressed before and after using a GCD heal; it was the fact that you had to GCD in the first place, and often no less. If we trimmed down OGCD healing and replaced it with GCD healing, that interaction would return without needing a clunky punishment system.