
I want it so I can just see people talking instead of actively sifting through chat tabs. Seeing a friend use the plug in version of this makes me sad because it is really helpful especially in dungeons. You don't need to look at chat at all to see if someone is speaking even in say chat if they don't know party chat exists, it is a simple thing but is super useful. For role play it could also be a nice touch being there are limited amounts of chat windows you could just read what everyone is writing above their heads. There is also the finding the person who just spoke near you in town so you can see where they are instead of walking around hitting target on their name or pestering them in chat as to where they are currently. Just small little things I could see being extremely useful.





Sorry for the late reply, just saw this quote.
Basically, if I wanted to interact with other people solely through a scrolling chat window, I'd go on IRCs or discord or whatever.
A good ui, to me, is one that makes my interaction with the game-world more intuitive and natural, not one that pulls me out and separates me from it.
And that's chat bubbles+chat box vs JUST a chat box for me.
Talking with people has a directional component to it, having just a list of things said doesn't feel like I'm interacting with the other players' characters since it's completely divorced from who is talking and the actions they are making when they speak, and with strangers, it makes it hard to tell who's talking and putting the situational context to what they're saying (Think, someone saying "come here" in the middle of a fight to help you find a safe spot) It's why trust members have speech bubbles when they say things instead of just listing their thoughts in the chat box alone, and why ambient npcs have them too, it makes them feel more alive.
~sigh~
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