Well, I never experienced 6.1 but after watching videos and reading what people say bout this patch and how its in a better place I can't say I agree nor disagree. Right now though, if the gap closers get toned down things will be better. As well as a rework on some skills and the actual ban hammers on those who cheat. The unstoppable chain CC is insane, I pop purify only to be chained again. I've gotten hexed on a limitbreak by those pesky cheaters. I had a game where a ninja and warrior chased me around the map a complete circle and I picked up 2 healing orbs along the way. They bursted through guard and stayed on me most the time cuz the charges/leaps/dashes and grabs. I tried to knockback and it only hindered me. Eventually I died but the mobility was insane that they had and dmg. Instant 8-16ks while I hit 4k...lol. I tested bard and they hit even harder than MCH. I saw the latest patch notes, Everyones dmg for melee went up insane amounts as well as some casters. Red mage has a cast and then instant cast right after that does a decent amount of someones HP. I don't think those dmg buffs were truly necessary for some classes. (The ones that didn't need them are the top represented classes by a lot compared to other classes)