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  1. #171
    Player Jynx's Avatar
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    Mar 2011
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    Jynx Masamune
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    Diabolos
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    Thaumaturge Lv 100
    People need to talk less about poll statistics and more about the reasons they want either Open world or Instanced content.

    Stop mashine everyone with Cons and focus on the pros that both system can have. Heavilly balancing on either side is a mistake many games (Yes even WoW) have made. WoW itself has started to hemerage subscriptions due to the inabillity to keep content relevant for long periods of time at least from what I hear of the few WoW vets I work with.
    (1)

  2. #172
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Excalibur
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    Gladiator Lv 70
    Quote Originally Posted by Coglin View Post
    So are you claiming SE would refuse to appease 25% of its population ? Wait, just put that ESP to work oh great swammy, and tell us what else Yoshi thinks on the topic.
    What the hell are you even talking about?

    It's not ESP, it's right in the quote from Yoshida himself.

    This data is somewhat representative of the response seen to Question 9 data. The people have spoken. As such, we'll be operating under the premise that new PvE content, such as dungeons containing sought-after loot, will be instanced.
    Keep pretending like people are making things up. But it's right there. sought-after-loot will come from instances because the vast majority want it that way.

    You can't please everyone. But if you have to choose between two opposites, I'd choose 75% over 25%.

    There's still plenty to do in the open world. It's just that endgame will be in instances. Therefore there already is plenty of open world to explore. Just not epeen HNM claim fests.

    As Yoshida put it: "The people have spoken."
    (0)

  3. #173
    Player Jynx's Avatar
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    Mar 2011
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    Jynx Masamune
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    Diabolos
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    Thaumaturge Lv 100
    Quote Originally Posted by Sephrick View Post
    As Yoshida put it: "The people have spoken."
    Never shall they be allowed to speak again because of this poll data.

    People are putting a little bit too much faith in the poll results being the guaranteed direction of the developers. It's just another data point for them to reference along with these forums, fan forums, focus groups, their own opinions, ext.
    (4)

  4. #174
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Excalibur
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    Gladiator Lv 70
    Quote Originally Posted by Jynx View Post
    Never shall they be allowed to speak again because of this poll data.

    People are putting a little bit too much faith in the poll results being the guaranteed direction of the developers. It's just another data point for them to reference along with these forums, fan forums, focus groups, their own opinions, ext.
    Again, what the hell are you talking about? It being the direction of the developers is the exact thing Yoshida said.

    As such, we'll be operating under the premise that new PvE content, such as dungeons containing sought-after loot, will be instanced.
    Plain text. No one is assuming because of the poll data. The big man said it in his own words. New content will be instanced because of the landslide response.
    (0)

  5. #175
    Player Jynx's Avatar
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    Jynx Masamune
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    Diabolos
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    Thaumaturge Lv 100
    Quote Originally Posted by Sephrick View Post
    The big man said it in his own words.
    So what it's not like this would be the first time they changed stance on a subject. Again your putting a bit too much faith in what is in the poll.

    They didn't stop taking information about Instance/Openworld after the poll ended. Pretending they are flat out ignoring things isn't a logical stance to take. Wether the points we make get across or happen are irrelivant it's silly to dismiss them beacuse "Yoshi said ____".

    We are on these boards to discuss the game and what we think is the best direction for it to take, I'm not going to let a poll that is months old dictate what I discuss on the forums nor should anyone else.
    (1)

  6. #176
    Player

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    Ul'dah
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    Quote Originally Posted by Jynx View Post
    So what it's not like this would be the first time they changed stance on a subject. Again your putting a bit too much faith in what is in the poll.

    They didn't stop taking information about Instance/Openworld after the poll ended. Pretending they are flat out ignoring things isn't a logical stance to take. Wether the points we make get across or happen are irrelivant it's silly to dismiss them beacuse "Yoshi said ____".

    We are on these boards to discuss the game and what we think is the best direction for it to take, I'm not going to let a poll that is A YEAR old dictate what I discuss on the forums nor should anyone else.
    Fixed it for ya ^.^
    (0)

  7. #177
    Player
    Viritess's Avatar
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    Mar 2012
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    Gridania
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    Viritess Vonschalt
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    Sargatanas
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    Lancer Lv 50
    Quote Originally Posted by Jynx View Post
    Would it have been anymore popular as a instance? Look at Toto-rak I'm sure more people accidentally wander into Shposhae than people even conjure the thought of visiting Toto-rak (Aside from farming seals).

    Low level content has been almost instantly obsolete due to the rediculous level curve of...nothing. Everyone is at 50 so fast the point of sub-50 gear/content is moot.

    So I don't see the point your trying to make.

    Give us a rank 50 open dungeon (Like the strongholds but larger less packed every 2 steps) and more interactivity and I'm sure you would see more than a few people stumble into it.
    If i may, as a player who has only been playing for around 3 weeks, i wandered into a few open world dungeons. Shpo being one (and the first) of them as i was directed by a quest. I was kinda excited, though a lil underleveled i decided to give it a shot, and slowly worked my lancer way through bit by bit. It was fun, fighting my way through, running away screaming as too many crabs aggroed. and finally dying a bit into the second level.

    What i enjoyed was sifting my way through with out directions, without expectations of an end point. Without zoning in and bypassing the trip there, or just seeing a cave in the distance and finding more then i bargained for (though they are marked on the map which is somewhat a spoiler but thats ok.)

    Maybe its because many people in this thread have done it before, so the only remaining options to discuss is zerg fest spawn camping or instanced loot running, i don't know. But the value i see in having some open world dungeons is having a cave opening with no gate keeper giving it away. Had friends been made, maybe i could have called them and explored with them. But i just HAD to see.

    I was thrilled for an out of the blue, no expectations of any real gain, adventure filled dungeon crawl.

    So with that said, i don't think open dungeons should have the best loot. i don't much belive they should even have equal loot, i think their value can be in their extencive depth, lacking a time limit. Perhaps containing interesting puzzles to be solved. But most of all, for the adventurous folks like me who just have to see how far this cave goes.
    (7)

  8. #178
    Player
    ThePatriarch's Avatar
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    The Patriarch
    World
    Hyperion
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    Gladiator Lv 50
    Quote Originally Posted by Viritess View Post
    If i may, as a player who has only been playing for around 3 weeks, i wandered into a few open world dungeons. Shpo being one (and the first) of them as i was directed by a quest. I was kinda excited, though a lil underleveled i decided to give it a shot, and slowly worked my lancer way through bit by bit. It was fun, fighting my way through, running away screaming as too many crabs aggroed. and finally dying a bit into the second level.

    What i enjoyed was sifting my way through with out directions, without expectations of an end point. Without zoning in and bypassing the trip there, or just seeing a cave in the distance and finding more then i bargained for (though they are marked on the map which is somewhat a spoiler but thats ok.)

    Maybe its because many people in this thread have done it before, so the only remaining options to discuss is zerg fest spawn camping or instanced loot running, i don't know. But the value i see in having some open world dungeons is having a cave opening with no gate keeper giving it away. Had friends been made, maybe i could have called them and explored with them. But i just HAD to see.

    I was thrilled for an out of the blue, no expectations of any real gain, adventure filled dungeon crawl.

    So with that said, i don't think open dungeons should have the best loot. i don't much belive they should even have equal loot, i think their value can be in their extencive depth, lacking a time limit. Perhaps containing interesting puzzles to be solved. But most of all, for the adventurous folks like me who just have to see how far this cave goes.
    This this this, and more this's.

    For everyone who has voted to make FFXIV a purely instanced MMORPG, regret will inevitably come as we have dozens of instanced raids that have the same mechanics, same layouts, and same copy+pasted zones. No sense of adventure, just log in, do your raids, log back out and wait for timers to clear (if indeed timers are viable)

    While I sincerely do want people to enjoy instanced raids if they so choose to go that route; The ones of us who just like dungeon crawls and sheer exploring with no real goal in sight, dont limit us to 100% pure instanced raids. FFXI prevailed because people could get lost in the game. I got lost in FFXIV for about 6 hours for AF, now I'm out of things to do again.

    I truly hope SE hear all of us who are shouting for a non-instanced, open world MMORPG environment. Because unfortunately if this game takes the route of implenenting all raids in an instanced environment, then I will just have to find myself a new game. Judging on current subscription levels also, I think an epic Open World environment might do them good.

    Just my 2 cents.
    (2)
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  9. #179
    Player

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    Quote Originally Posted by Viritess View Post
    If i may, as a player who has only been playing for around 3 weeks, i wandered into a few open world dungeons. Shpo being one (and the first) of them as i was directed by a quest. I was kinda excited, though a lil underleveled i decided to give it a shot, and slowly worked my lancer way through bit by bit. It was fun, fighting my way through, running away screaming as too many crabs aggroed. and finally dying a bit into the second level.

    What i enjoyed was sifting my way through with out directions, without expectations of an end point. Without zoning in and bypassing the trip there, or just seeing a cave in the distance and finding more then i bargained for (though they are marked on the map which is somewhat a spoiler but thats ok.)

    Maybe its because many people in this thread have done it before, so the only remaining options to discuss is zerg fest spawn camping or instanced loot running, i don't know. But the value i see in having some open world dungeons is having a cave opening with no gate keeper giving it away. Had friends been made, maybe i could have called them and explored with them. But i just HAD to see.

    I was thrilled for an out of the blue, no expectations of any real gain, adventure filled dungeon crawl.

    So with that said, i don't think open dungeons should have the best loot. i don't much belive they should even have equal loot, i think their value can be in their extencive depth, lacking a time limit. Perhaps containing interesting puzzles to be solved. But most of all, for the adventurous folks like me who just have to see how far this cave goes.
    You FOOL. Your not allowed to have fun in these dungeons, or anywhere in this game that is not instanced. The hatefull, misinformative, instance nazi's like Sephrick deman it.
    (0)

  10. #180
    Player
    Sephrick's Avatar
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    Sephrick Markarius
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    Excalibur
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    Gladiator Lv 70
    Quote Originally Posted by Coglin View Post
    You FOOL. Your not allowed to have fun in these dungeons, or anywhere in this game that is not instanced. The hatefull, misinformative, instance nazi's like Sephrick deman it.
    Wow, ok. I have to laugh at this. All the people posting in this thread and you single out the one person who has suggested multiple ways to make both sides happy?

    I'm not saying instance the entire game. I've been saying exactly what Viritess said; keep the world open, just put the best loot in instances.

    But your post is a prime example of the ear-plugged shield banging going on in this thread. It's like a bunch of dogs barking because someone is too close to what they perceive as their territory.

    I am in no way saying there shouldn't be open areas to explore. Only that there shouldn't be archaic claim wars as the main endgame activity.

    Again, gathering, crafting, questing, random events like Garlean assaults, Grand Company leves, chocobo escorts, Hamlet Defense, seasonal events, leveling and various social activities should all take place in an open and living world.

    Endgame should be in instances because when you coordinate a dedicated group of people -- or even organize a random shout group -- you shouldn't ever be locked out of content because a different group got to it first. I pay the same $10 that other group does, why should I not get to play?

    That's all anyone has been saying. The entire world isn't being instanced.

    To be honest, you couldn't have picked a worse person to single out. I have made so many attempts at compromise in this thread alone. In this post alone I put in more effort at actually justifying open world NM claim fests than anyone who is actually in support of it.

    So let's be honest about what's going on in this thread. Here we have a handful of people who wish they could go back to 2004 and want to force everyone else to go with them.

    But guess what? If that was successful design, we'd all be playing XI and it would be free of Abyssea. That's why so many people voted for instances, and why Yoshida understood it as people not wanting to drudge through that horrid experience again.

    And that's what this thread boils down to. The entire game is in an open world accept for the one part that leads to epeen flapping. So piss off with calling me "hateful and misinformative" because I have facts backing my position.
    (2)

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