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  1. #1
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Maybe I'm old school, but more often than not I prefer not to have it. For raids and such, however, it definitely helps.
    (3)

  2. #2
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Vahlnir View Post
    Maybe I'm old school, but more often than not I prefer not to have it. For raids and such, however, it definitely helps.
    I feel like in RPG's the voice never lines up with my character, either that or they play it too wooden and neutral to try and fit as many fantasies as possible which in and of itself is bad and makes it harder to imagine your character.
    It's one of the things I hated the most about Cyberpunk 2077, V never felt like my character.
    I get that V was meant to be an established character but they still marketed it with a heavy emphasis on RP and female V at least just didn't make any sense for some backgrounds.
    I hated how condescending and sarcastic she sounded constantly too and how she tried too hard to sound tough, her voice acting wasn't bad on a technical level but it was just very clear it wasn't her real voice and it's hard to believe she'd have any friends or that anyone would take her seriously the way she talked.
    She sounded very '' performative '' if that makes sense and not natural at all both in voice and how she said what she said.

    Female V was a more extreme case but I never rly liked the voice acting for Shepard in the Mass Effect games either it only felt like it limited my character and it was noticeably more monotone than NPC's.
    I just much prefer non-voiced RPG protagonists unless I guess it's a character like Geralt in the Witcher.
    But if I am being told that it's MY character and that I am creating them myself then it never feels that way when they're voiced.
    (0)